Colony Flow! level guide

Colony Flow! Level 160 Walkthrough

hard 7 colors

Colony Flow Level 160 is an orange-and-blue car portrait dominated by a huge cyan sky route; the solve moves from cyan perimeter traffic to green-blue access, orange-yellow body cleanup, and a delayed pink-and-pale window finish.

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How to Solve Colony Flow! Level 160 — Full Solution

  1. Tap blue-cyan 43, then light-cyan 40, and wait for the first ants to leave the central hole; the active cyan row settles into 31 / 30 / 17 while the blue-cyan ants establish the outer loop.
  2. Continue cyan through 16 / 17 / 3 / 12 / 12, letting that wave pass the central hole before using the pink 17 or the large body colors.
  3. Feed green 12, blue 20, green 23, orange 6, and cyan 27 in the observed transition order to open the lower grille, wheel access, and the next sky lane.
  4. Run blue 20, green 11, orange 42 / 42, and the large cyan 163 family together. Let the colors share the route instead of tapping the largest card in isolation.
  5. Keep cyan moving through 146 / 130 / 113 / 96 / 80 / 63 while orange 8 / 23 / 20 and yellow 51 / 35 strip the roof, bumper, and lower grille. Pause when the bottom edge is crowded.
  6. After the sky opens, clear cream/white 39 / 22 / 20 / 5, blue 30 / 13 / 1, and pink 3 / 26 for the pale side panels, wheels, and windows. Leave one buffer pad empty.
  7. Continue the window and wheel cleanup through pink 9, cyan 71 / 29 / 12, blue 9 / 5, and pink 2 / 1; the image should break into separated roof, wheel, grille, and bumper fragments.
  8. Route the late mixed row: cyan 43 / 29 / 21 / 14 / 8 / 6, green 17 / 1, yellow 47 / 46 / 20, and orange 35 / 29 / 28 / 17 / 11 / 3. Wait for each small group to reach the central hole.
  9. Finish the remaining orange/yellow fragments and cyan 2 / 1 pieces, then wait for the last blue-cyan perimeter ants. The source video shows the empty board transition to Level 160 Victory.

Colors in this level:

Cyan, Blue, Green, Yellow, Orange, Pink, Cream

Common Mistakes to Avoid

  • Opening pink 17 / 40 or orange-yellow body stacks while the cyan 163 family still fills the perimeter, which queues window and wheel ants over the central hole.
  • Using all five buffer pads during the cyan phase, leaving no staging space for cream 20 / 5 and the pink 3 / 26 window cleanup.
  • Treating the separated roof, wheel, and grille fragments as the finish and skipping the late cyan, yellow, and orange counts that still run around the frame.
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Quick Tips for Colony Flow! Level 160 (spoiler-free)

  • Tap blue-cyan 43, then light-cyan 40; give the resulting cyan 31 / 30 / 17 and 16 / 17 / 3 / 12 / 12 waves time to open the perimeter before body colors enter.
  • Keep one white buffer pad free during the cyan 163, pink, and cream passes; the central hole is shared by all three routes.
  • Do not stop when only roof, wheel, grille, and bumper fragments remain. Follow the late cyan, yellow, and orange counts until the Victory screen appears.
Board notes 5 details
Layout
The board opens with an orange-and-blue car front: a broad light-cyan sky, pale cloud pixels and a yellow upper streak, orange roof and bumper, pink window panels, blue wheels, pale cream side blocks, and a green-yellow lower grille. Four cyan count markers sit around the art. Five white buffer pads start empty above the grid. The visible queue is pink 17, cyan 25, cyan 43, cyan 40; then pink 40, cyan 25, cyan 25, cyan 20; then cyan 85, yellow 45, cyan 20, and blue 25.
Goal
Cyan clears the sky field, pale-cyan side pixels, and outer perimeter; blue removes wheel arches and dark interior pieces; green and yellow drain the grille; orange clears the roof, bumper bars, and side fragments; and pink/cream remove the windows and pale panels. The final condition is an empty car frame plus the last separated cyan, orange, and yellow fragments reaching the central hole.
Opening
Use a cyan-first opening: tap blue-cyan 43, then light-cyan 40, and wait for the first ants to leave the hole. The video then exposes cyan 31 / 30 / 17, followed by cyan 16 / 17 / 3 / 12 / 12, while blue-cyan ants fill the outer frame. Only after that traffic has crossed the hole should the next transition—green 12, blue 20, green 23, orange 6, and cyan 27—enter.
Danger Zone
Do not open pink 17 / 40 or the orange-yellow body family while the cyan 163 wave still occupies the outer frame. That fills the five-pad queue and makes window and wheel ants collect around the hole. Later pink 3 / 26 and cream 20 / 5 still need a free buffer while cyan, blue, and orange traffic crosses the bottom edge.
Mechanics
Long layered-vehicle routing with phased traffic: cyan sky first, green/blue access second, orange/yellow body removal third, pink/cream window cleanup, and a sparse cyan/orange/yellow finish after the car has visibly fragmented.

Frequently Asked Questions

  • Why does cyan lead Colony Flow Level 160?

    The car is surrounded by a broad cyan sky and a full perimeter lane. Cyan 31 / 30 / 17 and the following 16 / 17 / 3 / 12 / 12 wave open that route before pink and body colors can safely share the central hole.

  • When should the pink and cream stacks enter?

    Wait until the large cyan sky has opened and the blue wheel route is active. Pink 3 / 26 and cream 20 / 5 then remove the windows and pale side panels without filling the last buffer while cyan ants are still circling.

  • What are the final groups after the car has broken apart?

    The video continues with cyan 43 / 29 / 21 / 14 / 8 / 6, green 17 / 1, yellow 47 / 46 / 20, and orange 35 / 29 / 28 / 17 / 11 / 3, followed by tiny cyan 2 / 1 pieces. Wait for these separated fragments and perimeter ants to clear before counting Victory.

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