Colony Flow! level guide

Colony Flow! Level 336 Walkthrough

hard 6 colors

Pace the five-card green opener across the striped counter board, then alternate its red, dark-purple and white 15-count layers before clearing the brown centre and yellow edge marks.

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How to Solve Colony Flow! Level 336 — Full Solution

  1. Tap green 6, 12 and 7, then wait for a return bay.
  2. Add green 13 and 10 one at a time as the green bands and upper counters fall.
  3. Alternate red 15/16 with dark-purple 15 after the upper counters begin dropping.
  4. Route white 18/15 only when a colored stream has returned a hole.
  5. Continue alternating green, red and purple 15-count waves as the centre counter descends.
  6. Clear the brown centre block after the surrounding bands thin out.
  7. Finish the dark-purple triangle and small yellow edge marks, then wait for Victory.

Colors in this level:

Green, Red, Dark purple, White, Brown, Yellow

Common Mistakes to Avoid

  • Launching all five green openers together removes the bay needed by the first red/purple layer.
  • Stacking two white 15/18 routes on top of an active red and purple pair leaves no room for the late brown centre cards.
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Quick Tips for Colony Flow! Level 336 (spoiler-free)

  • Split the all-green opener into a three-card wave and a two-card wave.
  • Alternate red 15/16 and dark-purple 15 after the first green return.
  • Watch the three counters to judge progress instead of the pixel image.
Board notes 5 details
Layout
A dense striped construction has a dark-purple triangular left section, green and red horizontal bands, white separators, and a brown centre block. Three counters read 106, 95 and 80. Five holes face an all-green opening row of 6, 12, 7, 13 and 10; below are repeated dark-purple, white, green and red 15/16-count cards.
Goal
Lower all three counters, clear the striped structure, then remove the purple left section, brown centre and small yellow accents.
Opening
Tap green 6, 12 and 7, wait for one return bay, then add green 13 and 10 separately instead of filling all five holes at once.
Danger Zone
Tapping all five green cards together fills the tray before the repeated red/purple 15s appear. The uniform green opener tempts a five-card tap, but the routes return at different times.
Mechanics
Three independent counters fall at different rates across a mechanical-looking pixel structure, making counter order a clearer progress cue than the silhouette shape.

Frequently Asked Questions

  • Should I tap every green opener at once in Level 336?

    No. Start green 6, 12 and 7, then wait before adding 13 and 10 so a return hole remains available for the red/purple layer.

  • What remains after the top counters disappear?

    The brown centre counter, dark-purple triangle and small yellow edge pieces still need separate routes.

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