Colony Flow! level guide

Colony Flow! Level 362 Walkthrough

hard 8 colors

Strip the orange cat's green field with green 80/25/20, resolve the 100 and red 43 transitions, then work the long 600 barrier into mixed detail waves.

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How to Solve Colony Flow! Level 362 — Full Solution

  1. Launch green 80, green 25 and green 20 across the five-hole tray.
  2. Add dark-green 50 after the first opening route returns and let it begin cutting the cat outline.
  3. Work black 20 and yellow 20 before red 43 so the top 100 gate does not release into a monochrome tray.
  4. Give red 43 its own route as the paws and ear details open.
  5. Alternate green 45/65 with orange 39 while the right-side 600 barrier moves through its middle phase.
  6. Use yellow 6/16 and red 15/31 to remove the small face and paw accents before another long green card.
  7. Route dark 34/36 and yellow 25 as the orange body separates from the remaining field.
  8. Finish green 77/16 across the floor, then wait for the last orange and dark outline fragments to clear.

Colors in this level:

Green, Dark green, Orange, Yellow, Red, Brown, Black, Dark purple

Common Mistakes to Avoid

  • Using all five holes on green cards leaves no buffer when black 20 and red 43 expose together.
  • Stopping after the green 100 counter clears leaves the brown 600 block and red gate active.
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Quick Tips for Colony Flow! Level 362 (spoiler-free)

  • Use black 20 and yellow 20 before committing red 43.
  • The 600 barrier outlasts the first open section of green field.
  • Pair green 45/65 with orange 39 or short yellow cards.
Board notes 5 details
Layout
An orange cat with dark outlines, red paws and ears stands on a bright-green field. Counters read green 100 above, red 43 at lower left and brown 600 at lower right. Five holes face green 80/25/20; deeper cards include dark green 50, yellow 20, red 43 and bright green 45.
Goal
Reduce the 100/43/600 counters and clear the green field, red details, orange body and dark outline until the cat disappears.
Opening
Tap green 80, green 25 and green 20, wait for one route to return, then add dark-green 50.
Danger Zone
The brown 600 barrier remains after the first green field opens. A full tray blocks black, yellow and red cards that expose around the red 43 gate.
Mechanics
A triple-counter cat board uses a dominant green opener followed by a long brown barrier and mixed-color release waves.

Frequently Asked Questions

  • Why start with all three green stacks?

    Green 80, 25 and 20 immediately cut the field and begin reducing the top and right-side barriers without consuming every hole.

  • What remains after the top 100 counter clears?

    The red 43 gate still controls paw and ear details, while the brown 600 barrier keeps the right field active much longer.

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