Colony Flow! level guide
Colony Flow! Level 385 Walkthrough
Survive the frog pool's 262/100/88/100 counters by opening cyan 50/40/20, isolating red 98, and pacing the late white, dark and green waves.
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How to Solve Colony Flow! Level 385 — Full Solution
- Tap cyan 50, cyan 40 and cyan 20; wait for one pool route to return before adding the next cyan 40.
- Continue cyan 20/25/30 waves until the 262 gate drops below 200, keeping the fifth hole empty.
- Route red 98 alone beside short green 25 and dark-green 22; do not pair it with cyan 50.
- Alternate brown 30, green 35/44 and cyan 30/45 as the red bank and frog outline expose.
- When the left gate reaches zero, clear its released short cyan card before starting red 94 or dark 58.
- Cycle red 94/86/80 with cyan 30 and green 22/35 while the top and right counters continue falling.
- Route dark 69/58 and white 53 separately as the eyes and belly open; each needs a returned hole.
- Use green 45, cyan 45/50 and brown 20/30 to clear the frog body and the remaining brown strip.
- Work late green 2/6/10/18, cyan 4/7/26 and brown 4/5 cards between the final white and dark waves.
- Finish dark 38, cyan 20/29/41 and the last white eye fragments, then wait for the cyan corners to empty.
Colors in this level:
Cyan, Green, Lime, Red, Brown, White, Dark purple
Common Mistakes to Avoid
- Running red 98 beside cyan 50 and another long route fills the tray before a counter release can enter.
- Assuming the 262 gate is the only objective leaves three counters, the white frog interior and cyan corners unfinished.
Quick Tips for Colony Flow! Level 385 (spoiler-free)
- Track 262, 100, 88 and 100 as separate counters.
- Give red 98 its own long-wave hole instead of pairing it with cyan 50.
- Use late 2-29 count cards to turn the tray over between white and dark routes.
Board notes 5 details
- Layout
- A green frog floats in a cyan pool beneath a red bank, brown strip and blue cloud, with white eyes and belly inside dark outlines. Counters read 262 at lower left, 100 above, 88 at upper right and 100 at lower right. Five holes face cyan 50/40/20; deeper cards include red 98, brown 30, green 25/44, dark-green 22 and many cyan 20-50 stacks.
- Goal
- Drain the cyan pool and all four counters, then clear the red bank, brown strip, green frog, white interior, dark outline and final cyan corners.
- Opening
- Tap cyan 50, cyan 40 and cyan 20, then wait for one pool route to return before adding the next cyan 40.
- Danger Zone
- Red 94/98, dark 58/69 and cyan 45/50 each hold a hole for a long wave. Starting two long families together blocks the next frog detail released by a counter.
- Mechanics
- A HARD LEVEL endurance route uses four uneven counters, a cyan-heavy opener, a red-bank transition and repeated 40-98 cube waves over more than seven minutes.
Frequently Asked Questions
Why must red 98 run separately?
It occupies a hole for a long time while three other counters can release green, brown, white or dark cards that need immediate space.
What remains after the 262 gate clears?
The top 100, upper-right 88 and lower-right 100 counters continue feeding the frog, bank and pool routes.