Colony Flow! level guide
Colony Flow! Level 495 Walkthrough
Clear the cat-with-bouquet pixel art—white cat, pink bow, pink and yellow flowers, yellow background—by routing black cubes first, then green and yellow, while managing five buffer slots and avoiding lane collisions between perimeter ant trails.
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How to Solve Colony Flow! Level 495 — Full Solution
- Tap Black(43) from the active row to dispatch ants along the top perimeter route; wait for the trail to clear.
- Tap Green(21) from the active row to route green cubes through the left-side path; let the green ants finish.
- Tap Green(8) from the active row to send another green batch; keep buffer slots open for the next color group.
- Tap Yellow(32) from the middle row to route yellow cubes through the right-side perimeter lane.
- Tap Beige(25) from the middle row to clear beige cubes through the bottom route.
- Tap Red(25) from the bottom row to route red cubes toward their matching hole.
- Tap Orange(23) from the bottom row to finish the remaining orange cubes; the board clears once all stacks empty.
Colors in this level:
Black, Green, Yellow, Beige, Red, Orange
Common Mistakes to Avoid
- Tapping Green or Yellow before Black(43) is cleared causes lane congestion at the top perimeter route.
- Filling buffer slots with mixed colors early blocks incoming routing paths for subsequent stacks.
- Rushing to tap multiple stacks simultaneously causes ant trail collisions that stall progress.
Quick Tips for Colony Flow! Level 495 (spoiler-free)
- Start with Black(43) to clear the largest stack first and prevent route congestion later.
- Let each ant batch reach the hole before tapping the next stack to avoid lane collisions.
- Keep buffer slots mostly empty—filling them with mixed colors blocks routing paths.
- Green cubes appear in three separate stacks; route them sequentially to clear the left-side path.
Board notes 5 details
- Layout
- Large pixel-art cat wearing a pink bow and holding a bouquet of pink and yellow flowers on a yellow background. Active row: Black(43), Green(21), Green(8). Middle row: Beige(25), Green(8), Yellow(32). Bottom row: Red(25), Orange(23), and a partially visible stack. Five white buffer slots sit in a row between the pixel art and the stacks.
- Goal
- Route all colored cubes (black, green, yellow, beige, red, orange) from the lower stacks into their matching holes by dispatching worker ants. The board clears completely when every stack empties and the cat pixel art is fully revealed.
- Opening
- Tap Black(43) first to send a large batch of ants along the top perimeter route. This clears the highest-count stack early and prevents it from blocking later routes. Then tap Green(21) to route green cubes through the left-side path.
- Danger Zone
- The five white buffer slots must stay mostly empty. Filling them prematurely with mixed colors blocks the routing lanes for subsequent stacks. The Black(43) stack is tempting to delay due to its size, but leaving it last causes route congestion.
- Mechanics
- Multi-stack color routing with perimeter traffic. Ants travel around the pixel-art board edges, so multiple ant trails can intersect. This level demands careful sequencing to avoid lane collisions between black, green, and yellow ant batches.
Frequently Asked Questions
Why start with Black(43) instead of the smaller green stacks?
Black(43) is the largest stack and uses the top perimeter route. Clearing it first prevents it from blocking later routes and avoids lane collisions with smaller color batches.
How many buffer slots are available?
There are five white buffer slots between the pixel art and the cube stacks. Keep them mostly empty to maintain routing paths for all colors.
What happens if I tap multiple stacks at once?
Ant trails from different colors can collide at the perimeter lanes, causing stalls. Always let one batch reach the hole before tapping the next stack.
How many colors are in this level?
Level 495 has 6 main colors: black, green, yellow, beige, red, and orange. Green appears in three separate stacks, making sequencing critical.