Colony Flow! level guide
Colony Flow! Level 512 Walkthrough
The adventurer pixel art in Level 512 introduces a two-phase sort: cyan, pink, orange, and yellow clear first through five target holes, then brown, red, black, and white appear as a second wave — with a dark blocker in row 3 that must be removed before yellow stacks can route.
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Colony Flow! Level 512 — Full Solution
- Tap cyan 27 (top-left) — cyan ants route to the leftmost hole, beginning sky clearance.
- Tap cyan 21 (top row, second) — cyan merges into the left hole.
- Tap pink 35 (top row, third) — pink ants route to the center-left hole.
- Tap pink 35 (top row, fourth) — pink continues building in the same hole.
- Tap orange 22 (row 2, left) — orange ants route to a dedicated orange hole.
- Tap yellow 25 (row 2, right) — yellow ants route to the right hole.
- Clear the dark blocker (row 3, middle) — this unblocks the yellow stacks below.
- Tap yellow 25 (row 3, left) and remaining yellow stacks to complete the right yellow hole.
- Tap remaining cyan 20 stacks to finish cyan collection.
- After phase 1 clears, wait for phase 2 cubes (brown, red, black, white) to appear.
- Sort brown stacks to a brown hole, red to red, black to black, white to white until the pixel art fully clears.
Colors in this level:
Cyan, Pink, Orange, Yellow, Brown, Red, Black, White
Common Mistakes to Avoid
- Tapping yellow stacks before clearing the dark blocker in row 3 causes ants to queue and waste time.
- Rapidly tapping pink and cyan stacks in middle columns routes blocks to the wrong hole.
- Mixing phase 1 and phase 2 colors in the same hole forces re-clearing and extends solve time.
Quick Tips for Colony Flow! Level 512 (spoiler-free)
- Tap cyan stacks first to establish the leftmost hole — cyan 27 and 21 merge efficiently.
- Clear the dark blocker in row 3 before tapping any yellow stacks below it.
- Watch ant trails between taps — if two colors head to the same hole, wait for clearance before the next tap.
- Phase 2 colors appear after phase 1 clears — do not mix colors across phases.
Board notes 5 details
- Layout
- Adventurer character pixel art with brown hair, dark purple goggles/sunglasses, blue jacket, yellow boots against a sky background. Five white target holes in a row between canvas and grid. Grid is 5-column by 3-row. Row 1: cyan 27, cyan 21, pink 35, pink 35. Row 2: orange 22, pink 35, cyan 20, yellow 25. Row 3: yellow 25, pink 35, dark blocker, cyan 20. Phase 1 colors: cyan, pink, orange, yellow. Phase 2 colors: brown, red, black, white.
- Goal
- Route all colored cubes into matching holes across two sequential phases to fully clear the adventurer pixel art. Phase 1 clears cyan, pink, orange, and yellow. Phase 2 introduces brown, red, black, and white to complete the clearance.
- Opening
- Tap cyan 27 (top-left) first — cyan ants route to the leftmost hole, beginning to clear the sky background. Then tap cyan 21 (top row, second) to merge into the same hole. Follow with pink 35 stacks in the top row to establish the center-left pink hole.
- Danger Zone
- The dark blocker in row 3, column 3 must be cleared before tapping yellow stacks below it — yellow ants queue and waste time if the blocker is still present. Middle columns contain overlapping pink and cyan stacks that can route to the wrong hole if tapped in rapid succession. Phase 2 cubes (brown, red, black, white) must not be mixed with phase 1 colors in the same holes.
- Mechanics
- Two-phase color sort with a 5-column by 3-row grid. Phase 1 covers cyan, pink, orange, and yellow; phase 2 introduces brown, red, black, and white after phase 1 clears. Five white target holes accept one color each. The dark blocker in row 3 must be tapped to unblock yellow routing paths.
Frequently Asked Questions
What does the pixel art depict?
A cool adventurer character with brown hair, dark purple goggles, a blue jacket, and yellow boots against a sky background.
How many phases does this level have?
Two phases. Phase 1 covers cyan, pink, orange, and yellow. Phase 2 introduces brown, red, black, and white after the first batch clears.
What is the dark block in row 3?
A blocker that must be tapped and cleared before the yellow stacks below it can route to their hole.