Food Hunt: Pixel Puzzle level guide

Food Hunt: Pixel Puzzle Level 698 Walkthrough

expert 10 colors

Start the gray/purple 15, blue 18, and orange 13 checkpoint on the outlines, flag, and right animal; all five trays were empty initially.

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How to Solve Food Hunt: Pixel Puzzle Level 698 — Full Solution

  1. Start the gray/purple 15, blue 18, and orange 13 checkpoint on the outlines, flag, and right animal; all five trays were empty initially.
  2. The later dark 9, pink 12, blue 22, red 16, blue 6, orange 8, and orange 25 values are active checkpoints, not the initial taps.
  3. Admit blue 25, red 25, and pale 30 only as the flag layers and tray vacancies allow.
  4. Follow pink 12, blue 22, red 16, and blue 6, keeping one lane for the orange animal.
  5. Use pink 9, orange 8, dark 3, and orange 25 as the two animal faces expose.
  6. Drain the final orange, pale, purple, and dark remainders until both silhouettes disappear.
  7. Confirm the empty frame and every active tray blank before leaving the level.

Colors in this level:

Blue, Red, White, Orange, Purple, Gray, Dark, Pale, Pink, Cyan

Common Mistakes to Avoid

  • Locked and covered queue cards restrict access.
  • Chaining every blue flag card without leaving a lane for the orange kangaroo as its pixels expose.
  • Ignoring the locked cards and planning as if the full queue were immediately available.
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Quick Tips for Food Hunt: Pixel Puzzle Level 698 (quick clues)

  • Start the first gray/purple, blue, and orange groups shown at 15/18/13, then admit pale and red as the flag and animal edges expose.
  • Large blue flag groups can crowd the trays while orange animal pixels expose; keep capacity for the right animal rather than chaining every blue card.
  • Do not let repeated blue nests monopolize the tray: the orange right animal becomes the main late target.
Board notes 5 details
Layout
Two outlined animals stand before an Australian flag: a purple-gray stocky animal on the left and an orange kangaroo-like animal on the right. All five trays start empty. The visible fresh front row is dark 30, pale 25, red 25, and beige 30, with blue, orange, dark, white, purple, covered, and locked cards below. The first clear active checkpoint is gray/purple 15, blue 18, and orange 13; dark 9 a
Goal
Remove the blue flag and red/white cross, then clear both animals' orange, purple, pale, and dark features. Their ears, faces, and thin dark outlines form the late layer.
Opening
Start the first gray/purple, blue, and orange groups shown at 15/18/13, then admit pale and red as the flag and animal edges expose. The later dark 9, pink 12, blue 22, red 16, blue 6, orange 8, and orange 25 values are active checkpoints, not the initial taps.
Danger Zone
Locked and covered queue cards restrict access. Large blue flag groups can crowd the trays while orange animal pixels expose; keep capacity for the right animal rather than chaining every blue card.
Mechanics
A flag-background clear transitions into two separate character cleanups, with lock cards persisting through the middle queue.

Frequently Asked Questions

  • Which animal clears last on Level 698?

    The orange kangaroo-like right animal outlasts the flag and the left purple-gray animal; plan lanes for its late orange, pale, and dark fragments.

  • How do the locked queue cards affect slot planning?

    Locked cards restrict access through the middle queue. Large blue flag groups can crowd the trays while orange animal pixels expose; keep capacity for the right animal rather than chaining every blue card.

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