Magic Sort level guide
Magic Sort Level 324 Walkthrough
Magic Sort Level 324 is a three-tier, nine-bottle four-cork reveal board where the four wooden frame boxes in the middle and bottom rows are the only special obstacles. Pop the two blue, the yellow, and the red corks with their matching top colors to free four working magic flasks, then peel the T3 blue/gray/red three-color mixer and the T4 yellow/red/blue/cyan and T5 yellow/green/blue/purple four-color mixers top-first through the two starting empties at T1 and T2 and the four unlocked magic flasks, and finally top off every bottle so the board ends with nine full single-color lanes (blue, red, yellow, green, cyan, purple, gray, pink, dark red).
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How to Solve Magic Sort Level 324 — Full Solution
- Pop the four corks with matching top colors — blue top of T3 into the blue frame box at M1, yellow top of T4 or T5 into the yellow frame box at M2, red top of T4 into the red frame box at B2, and the next exposed blue top into the blue frame box at B1 — so the middle and bottom rows become four leaf-icon magic flasks.
- Use T1, T2, and the four unlocked magic flasks as six working buffers, each kept to a single color, and clear a buffer onto a real single-color stack before reusing it.
- Peel the T3 blue/gray/red mixer top-first — pour blue into the blue magic flask, gray into an empty buffer, red into the red magic flask — and recover an empty every time a flask clears.
- Peel the T4 yellow/red/blue/cyan mixer top-first onto the matching lanes you have just banked, including the yellow base onto the yellow magic flask and the cyan base into a free empty.
- Peel the T5 yellow/green/blue/purple mixer top-first onto its matching lanes, with purple and green going into the remaining magic flasks, and clear each buffer onto a real single-color bottle before reusing it.
- Top off every bottle so all nine positions end on a single color with the four magic flasks back to one color each, and the two starting empties either drained into the matching lanes or held as final single-color stacks.
Colors in this level:
Blue, Red, Yellow, Green, Cyan, Purple, Gray, Pink
Common Mistakes to Avoid
- Pouring a top color into a frame box that is not the matching color, which leaves the cork locked and burns a useful top on a reveal that never happens.
- Draining the top mixers before all four corks are popped, which leaves you with only two empties to handle the three four-color stacks and strands a color on top of a sealed frame box.
- Pouring two different colors into one of the four unlocked magic flasks, which locks your flexible buffer on a two-color stack and costs you a routing lane just when the four-color mixers need it.
Quick Tips for Magic Sort Level 324 (spoiler-free)
- Pop all four corks early with matching top colors — blue top of T3 into M1, yellow top of T4 or T5 into M2, red top of T4 into B2, and the next blue top into B1 — so the middle and bottom rows become four leaf-icon magic flasks before you drain any top mixer.
- Keep each of the two starting empties plus the four unlocked magic flasks to a single color, and clear a buffer onto a real stack before you reuse it.
- Only the top segment of each mixer moves, so plan around what is exposed, not what is buried, and never pour a top color into a frame box that is not the matching color or you waste a top on a cork that stays locked.
Board notes 5 details
- Layout
- Three tiers, no wraps, boxes, key tags or frozen tiles, with four wooden frame boxes as the only special bottle type. The top row is five bottles — two starting empties at T1 and T2, a blue/gray/red three-color mixer at T3, a yellow/red/blue/cyan four-color mixer at T4, and a yellow/green/blue/purple four-color mixer at T5. The middle row is two corked wooden frame boxes, a blue padlock at M1 and a yellow padlock at M2. The bottom row is two more corked wooden frame boxes, a blue padlock at B1 and a red padlock at B2. The four corked flasks are the most dominant visual feature on the board, and the bottom UI shows 12 undos, 10 mushrooms and 3 hints.
- Goal
- Pop all four corks with their matching top colors to turn the four frame boxes into leaf-icon magic flasks, then route the T3 three-color and the T4 and T5 four-color mixers top-first through the two starting empties and the four unlocked magic flasks until the board ends with nine full single-color bottles.
- Opening
- Pour the blue top of T3 (blue/gray/red) into the blue cork at M1 to pop the first cork and turn M1 into a magic flask, then pour the yellow top of T4 or T5 into the yellow cork at M2, the red top of T4 into the red cork at B2, and the next exposed blue top into the blue cork at B1 — once all four corks pop, the middle and bottom rows are four magic flasks ready to absorb any color.
- Danger Zone
- With only two starting empties, every top color spent on the wrong destination burns one of them. Pour a non-matching color into a frame box and the cork stays locked while you spend a useful top for nothing. The tightest crisis is mid-board when the first magic flask has unlocked but the four-color mixers are still releasing tops faster than the buffers can absorb them — pour two different colors into one magic flask and you lose a flexible lane just when the late game needs it most.
- Mechanics
- A three-tier, nine-bottle board whose only special bottle type is the four wooden frame boxes (corks) in the middle and bottom rows. Each cork hides a working magic flask underneath and breaks with a sparkle the moment a matching top color is poured into the box, after which the box becomes a leaf-icon magic flask that can absorb any color regardless of the existing top. The chokepoint is cork-pop order plus magic-flask discipline: pop all four corks early with the right tops, keep each of the two starting empties and four magic flasks to a single color, and route every exposed top to a matching lane or a clean buffer so the final state shows nine full single-color bottles.
Frequently Asked Questions
What is the first pour in Magic Sort Level 324?
Pour the blue top of the T3 blue/gray/red mixer into the blue frame box at M1. The cork breaks with a sparkle and M1 becomes a leaf-icon magic flask ready to absorb any color, freeing the gray top of T3 as a spare color to start an empty buffer at T1 or T2.
Why are the four wooden frame boxes the trap in Level 324?
Each box hides a working magic flask underneath, but the cork stays locked until you pour the matching top color into the box. With only two starting empties, popping the four corks in the wrong order burns the tops you need to drain the four-color mixers, and a single wrong-color pour into a frame box seals that box for the rest of the run.