Magic Sort level guide

Magic Sort Level 402 Walkthrough

hard Target: 44 moves 10 colors

Magic Sort Level 402 is a hard three-tier, twelve-slot vault-release board with one brown wooden vault at T1 hiding a gray single-color bottle, a yellow/orange/yellow mixer at T2, a blue/red/orange mixer at T3, a red/red/red mixer at T4, a red/green mixer at M1, a purple-over-empty base at M2, a near-empty flask at M3, a pink single flask at M4, and three wider brown-buried mixers on the bottom row (B1 cyan/brown, B2 orange/brown, B3 green/brown). Bank the scattered reds from T4 and M1 into a single red lane at T3, drain the T2 yellow/orange/yellow top-down into a freed T4 buffer, pop the brown vault with the matching red from T3 so the hidden gray enters the sort, drain the T3 blue/red/orange top-down through the freed T2 slot, merge the three B1–B3 browns into the M4 pink slot, and top off all twelve positions onto a single color.

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How to Solve Magic Sort Level 402 — Full Solution

  1. Pour the red top of the T4 red/red/red mixer down onto the red top of the T3 blue/red/orange mixer so the reds collapse into a single red lane at T3 and T4 collapses into an empty working slot.
  2. Pour the orange top of the T2 yellow/orange/yellow mixer down into the freed T4 slot to start an orange shuttle, then pour the yellow tops of T2 down onto the T4 orange so the yellow lane banks into a single clean yellow bottle and T2 collapses into a second working slot.
  3. Pour the red top of the M1 red/green mixer down onto the parked T3 red so the red lane banks to five layers, then pour the now-exposed green top of M1 down onto the B3 green/brown mixer to bank a clean green lane through the bottom row.
  4. Drag the freed T2 slot over to the brown wooden vault at T1 and pour the red top of T3 down onto the green leaf stamp so the vault pops and the hidden gray drops into the vault slot as a fresh single-segment gray bottle.
  5. Pour the orange top of the parked T4 orange shuttle down onto the freed T2 slot to bank orange into its own clean bottle, then pour the blue top of T3 down onto the M2 purple base to start a blue-over-purple working buffer and free the rest of T3.
  6. Pour the red bottom of T3 down onto the parked T3 red lane to finish red, then pour the purple top of the M2 blue-over-purple buffer down onto the M4 pink single flask to bank purple into its own bottle.
  7. Drain the B1 cyan top, the B2 orange top and the freed B3 green top down onto the working buffers and the freed M1, M3 and T4 slots to bank cyan, orange and green each into their own bottle, then merge the three exposed B1, B2 and B3 browns down onto the M4 brown-over-pink stack so all three browns collapse into a single brown bottle.
  8. Top off yellow, orange, blue, red, green, purple, pink, cyan, brown and gray each into a single bottle so all twelve positions end on a single color with no vault, no mixed segments and no buried brown left.

Colors in this level:

Yellow, Orange, Blue, Red, Green, Purple, Pink, Cyan, Brown, Gray

Common Mistakes to Avoid

  • Pouring any non-red color (yellow, orange, blue, green, purple, pink, cyan or brown) onto the brown vault at T1, which keeps the green leaf stamp sealed and strands the hidden gray inside the wood for the rest of the run.
  • Pouring the M1 red top into the M3 near-empty or into the freed T2 slot, which buries the red under a mismatched stack and strands the green beneath it before the vault can be popped.
  • Splitting the three B1–B3 browns across two different working slots instead of merging them into the M4 pink slot, which leaves the brown count spread across two stacks with no spare slot to consolidate it before the bottom row fills up.
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Quick Tips for Magic Sort Level 402 (spoiler-free)

  • Pop the brown wooden vault at T1 with the red from T3 only after the T4 red/red/red and the M1 red top have both been banked into the T3 red lane — a non-red pour on the leaf stamp keeps the vault sealed and strands the hidden gray.
  • Merge the three B1–B3 browns into the M4 pink slot after pink has been moved into its own bottle, because once B1, B2 and B3 fill up with cyan, orange and green there is no spare slot for a second brown pour.
  • Use the freed T2 and T4 top-row slots as the only working buffers and the M3 near-empty flask as a one-shot shuttle — clear each one onto a real stack before reusing it.
Board notes 5 details
Layout
Three tiers, eleven standard bottle positions plus one brown wooden vault at the top-left. The top row is four positions — T1 the tall brown wooden vault (wooden frame with a green leaf stamp on top, locked, hiding a gray single-color bottle inside), T2 a yellow/orange/yellow three-segment mixer, T3 a blue/red/orange three-segment mixer, and T4 a red/red/red three-segment mixer. The middle row is four positions — M1 a red/green two-color mixer (red on top of green), M2 a purple top over a near-empty base, M3 a near-empty single-segment flask, and M4 a pink single-color flask. The bottom row is three wider short sort bottles — B1 a cyan/brown two-color mixer, B2 an orange/brown two-color mixer, and B3 a green/brown two-color mixer. There are no corks, no wraps, no magic overflow flasks, no spray cans and no frozen tiles on the board — the brown vault at T1 is the only special tile.
Goal
Pop the brown wooden vault at T1 with a matching red so the hidden gray enters the sort as a fresh single-segment bottle, then drain the T2 yellow/orange/yellow, the T3 blue/red/orange and the three B1–B3 brown-buried mixers top-down through the freed M3 near-empty plus the cleared vault slot and the two freed top-row buffers, and finish with every bottle holding one color. The first unlock is the vault pop: the brown vault at T1 hides the only gray on the grid, so the scattered reds from T4, M1 and the three B-row browns have to funnel into a single red lane at T3 before the vault can be tapped. The second chokepoint is the brown merge: the three B1–B3 browns are buried under cyan, orange and green, and they have to be parked into a single working slot (the M4 pink bottle, after pink has been moved) before the bottom row fills up.
Opening
Pour the red top of the T4 red/red/red mixer down onto the red top of the T3 blue/red/orange mixer so the reds collapse into a single red lane at T3 and T4 collapses into an empty working slot. Pour the orange top of the T2 yellow/orange/yellow mixer down into the freed T4 slot to start an orange shuttle, then pour the yellow tops of T2 down onto the T4 orange so the yellow lane banks into a single clean yellow bottle and T2 collapses into a second working slot. Pour the red top of the M1 red/green mixer down onto the parked T3 red so the red lane banks to five layers, and pour the now-exposed green top of M1 down onto the B3 green/brown mixer to bank a clean green lane through the bottom row.
Danger Zone
Pouring any non-red color (yellow, orange, blue, green, purple, pink, cyan or brown) onto the brown vault at T1 keeps the green leaf stamp sealed, strands the hidden gray inside the wood, and burns the only release the rest of the run depends on. Pouring the M1 red top into the M3 near-empty or into the freed T2 slot buries the red under a mismatched stack and strands the green beneath it, because the red lane has to be parked in a single working slot whose top can pour down onto the vault. The three B1–B3 browns also have to be merged into the M4 pink slot after pink has been moved, because once B1, B2 and B3 fill up with cyan, orange and green there is no spare slot to receive a second or third brown pour and the brown count splits across two stacks.
Mechanics
A three-tier, eleven-plus-one vault-release board whose only special bottle is the tall brown wooden vault at T1. The vault is sealed by a green leaf stamp that pops on a matching red color poured from the top, and it drops a fresh single-segment gray bottle onto the vault slot when it opens, which is the only gray source on the entire grid. The second special feature is the B1–B3 brown-buried mixers on the bottom row: they hide the board's only three browns under cyan, orange and green, and the three browns have to be merged into one working slot (the M4 pink bottle, after pink has been routed elsewhere) before the bottom row fills up, because there is no spare bottom-row slot to receive a second brown pour once cyan, orange and green have been parked. The two freed top-row slots (T2 and T4) act as the only working buffers and M3 is the lone near-empty flask, so the whole run is vault-first, then drain T2 and T3 top-down, then merge the B1–B3 browns into M4, then top off every color. No corks, no magic overflow, no wraps, no spray cans, no frozen tiles — just one wooden vault and three brown-buried mixers on a tidy three-tier pad.

Frequently Asked Questions

  • How do I open the brown wooden vault at T1 in Magic Sort Level 402?

    Bank the red top of T4 and the red top of M1 into the T3 blue/red/orange mixer so T3 becomes a single red lane, then drag the freed T2 slot over to the brown vault at T1 and pour the red top of T3 down onto the green leaf stamp. The leaf stamp pops, the hidden gray drops into the vault slot as a fresh single-segment bottle, and the rest of the sort has a real gray destination.

  • Why is the brown merge the second chokepoint in Level 402?

    The bottom row hides three separate browns under cyan, orange and green at B1, B2 and B3, and they have to be merged into a single working slot — the M4 pink bottle, after pink has been moved into its own bottle. If the browns are poured into a different slot or split across two working buffers, the brown count spreads across two stacks and the gray vault release lands on a bottle that is not a clean brown, so the brown lane can never bank to a full single-color bottle.

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