Sand Blocks level guide
Sand Blocks: Drop Puzzle Level 116 Walkthrough
Level 116 uses eight colored feeds, numbered 15/10/5 pockets, three long green receivers, and a wide cyan countdown field. Keep the central crossing open while the synchronized counters fall, then solve the narrow mixed-color endgame.
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How to Solve Sand Blocks Level 116 — Full Solution
- Shift the three long green receivers through the upper row, clearing exposed feed pockets while preserving one central crossing.
- Bring the small yellow, blue, orange, purple, and pink arrow receivers into matching lanes as the upper 15/10/5 counters fall together.
- Let the large cyan 5/10/15 field resolve in its counter phase rather than trying to clear every lower pocket independently.
- After the board changes phase, stage the white T-shaped and vertical arrow receivers along the edges while the remaining mixed-color sand arrives.
- Finish the last green, yellow, pink, and white catches one at a time; the empty grid triggers the Sand Blocks confetti screen.
Colors in this level:
Yellow, Cyan, Orange, Purple, Blue, Pink, Green, Red, White
Common Mistakes to Avoid
- Parking a long green bar or late white receiver across the crossing while the side 10/15 pockets are still active.
- Filling several narrow arrow receivers in the same middle lane and leaving the final vertical receiver inaccessible.
Quick Tips for Sand Blocks Level 116 (quick clues)
- Treat the middle as a transit lane until the numbered cyan field is almost gone.
- Move the long green receivers through the upper row instead of parking one permanently in the center.
Board notes 5 details
- Layout
- Eight top feeds—yellow, cyan, orange, purple, orange, blue, pink, and yellow—sit over 15/10/15/10/5/10/15 pockets. Three long green horizontal receivers and compact arrow-marked receivers occupy the upper middle, while cyan 5/10/15 blocks fill the lower grid and an eight-pocket bottom row starts at 15.
- Goal
- Cycle the upper feeds through the green and compact receivers, reduce the numbered cyan field, then clear the late white, green, yellow, pink, orange, and red receivers without closing the shared crossing.
- Opening
- Work the three long green receivers through the upper row first, then use the small arrow-marked receivers as mobile staging pieces while the 15/10/5 counters begin dropping together.
- Danger Zone
- A long receiver parked across the middle blocks the side 10/15 pockets and leaves the final vertical arrow receivers without a route.
- Mechanics
- Eight synchronized feeds, visible 5/10/15 counters, three long green bars, and a late group of narrow arrow receivers change the board from a regular cyan countdown into a crowded mixed-color endgame.
Frequently Asked Questions
What should open first in Level 116?
Work the three long green receivers through the upper row, then use the compact arrow receivers while the numbered cyan counters begin their synchronized drop.
When should the lower cyan field be cleared?
Let it resolve during the counter phase while the center stays open; the board later changes into a mixed-color receiver phase that needs the same crossing.