Sand Blocks level guide

Sand Blocks: Drop Puzzle Level 312 Walkthrough

expert 6 colors

Level 312 splits delivery among purple 11, yellow 14 and magenta 4 top chambers while a counter-7 ice L and a movable yellow T reserve the blue and yellow lanes.

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How to Solve Sand Blocks Level 312 — Full Solution

  1. Let the yellow chamber feed the T in c4; its counter falls from 14 toward 8 while the T remains under the tube.
  2. Move a magenta receiver under c5 early; the magenta counter 4 is dry by about 30s.
  3. Leave the ice L in the lower-left blue entry row while its counter falls 7→3→1→0 by about 79s.
  4. Let the purple c3 chamber drain from 11 while clearing the green 15-badge receiver and the upper blue/magenta pieces.
  5. After the centre counter reaches about 8, shuttle the yellow T through the middle and right lanes, then clear the green side receivers.
  6. Finish the bottom yellow, magenta and cyan pieces, let every receiver reach 100%, and confirm the board-empty card near 99s.

Colors in this level:

Purple, Yellow, Magenta, Blue, Green, Cyan

Common Mistakes to Avoid

  • Dragging the T away while the yellow chamber still has an open c4 delivery.
  • Moving the ice L out of the blue pipe's row.
  • Leaving magenta receivers until after the short c5 chamber has emptied.
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Quick Tips for Sand Blocks Level 312 (quick clues)

  • Magenta's counter 4 is the short feed; put a magenta receiver under c5 early.
  • Do not shuttle the counter-7 ice L until the blue side pipe has finished.
  • Move the yellow T only after the centre counter is about 8.
Board notes 5 details
Layout
7x8 grid with purple/yellow/magenta tubes over c3/c4/c5. A blue side feed enters from the left at the ice-blue L receiver's row; green enters from the right. Receivers include the yellow T in the centre, counter-7 ice L in the lower left, blue and magenta upper pieces, badge receivers and bottom green, magenta and cyan pieces.
Goal
Let the yellow chamber use the central T, preserve the ice L for the blue side pipe, drain short magenta early, then open the right green route and finish the bottom receivers.
Opening
Keep the yellow T under c4 while the centre counter falls 14 to 10 by 30s; keep the ice L in the lower-left blue side-feed row.
Danger Zone
Moving the T from c4 too early strands the yellow chamber; moving the ice L out of its blue side-feed row leaves the pipe pouring into the fixed grey ledge.
Mechanics
Three independent top counters, a movable yellow T, a counter-7 ice L, two mid-height side pipes, badge receivers and no keys or locks.

Frequently Asked Questions

  • What is the ice L's counter?

    It starts at 7 and is fed in place by the blue side pipe, reaching zero near 79 seconds.

  • When can the T move?

    Wait until the yellow chamber has fallen to about 8, then shuttle the T through the middle and right.

  • Does this level use keys or locks?

    No; its gates are the three top counters and the two side-feed landing rows.

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