Tricky Story level guide
Tricky Story Level 10 Walkthrough
Tricky Story Level 10 is easiest when you build the setup in layers and keep the last trigger for the end. Open with use the Hammer to smash the Railing on the second floor of the building, keep the middle support actions in order, and do not jump ahead before you drag the Phone to the door of the house.
Board Notes
- Layout
- After the party, Anna is walking home on the street when she encounters a dangerous robber chasing her. The important props are the Hammer, the Paintbrush, the Screwdriver, and the Gasoline. The board is readable at a glance, so the puzzle is less about hidden space and more about spotting which short interaction chain actually advances the scene.
- Goal
- The real target is to escape the Robber. The board starts to open once you use the Hammer to smash the Railing on the second floor of the building, but it does not fully close until you drag the Phone to the door of the house.
- Opening
- Use the Hammer to smash the Railing on the second floor of the building. Drag the Paintbrush to the Warning Sign next. Drag the Screwdriver to the Billboard on the door before the rest of the scene starts to shift.
- Danger Zone
- The scene breaks if you rush the final trigger before the setup props are in place. Follow the board's intended order and ignore background taps that do not move the puzzle forward.
- Mechanics
- This is a short scene-order puzzle. The board is solved by reading the character goal, using the needed props in sequence, and saving the last trigger for the moment when the scene is actually ready.
Quick Tips for Tricky Story Level 10 (spoiler-free)
- Watch the scene logic, not just the clickable glow. The clean line is usually the one that keeps the final trigger untouched until the setup is complete.
- Focus on one color at a time: finish the cleanest grouping, then reassess the whole board before the next move.
- If the board feels stuck, look for the color with the cleanest path and use that to regain space.
How to Solve Tricky Story Level 10 — Full Solution
- Use the Hammer to smash the Railing on the second floor of the building, then drag the Paintbrush to the Warning Sign.
- Drag the Screwdriver to the Billboard on the door, then drag the Gasoline to the small Fire at the doorway.
- Drag the Bone to the sleeping Dog, then drag the Stone to the Security Guard.
- Use the Crowbar on the marked spot above to loosen the Steel Pipe, then drag the Pliers to the base of the Electric Pole to cut the wire.
- Drag the Phone to the door of the house.
Common Mistakes to Avoid
- Jumping to the last interaction before the setup props are already in place.
- Treating the level like random tap cleanup instead of following the scene in the order it asks for.
Frequently Asked Questions
How should I start Tricky Story Level 10?
Use the Hammer to smash the Railing on the second floor of the building. Then drag the Paintbrush to the Warning Sign.
Why does the route break in Tricky Story Level 10?
These longer story boards punish random tapping. Keep the middle support actions in order and save the last trigger until the full setup is ready.