Block Out level guide
Block Out Level 92 Walkthrough
Block Out Level 92 packs colored blocks (a green L-shape, an orange `7` counter block, a large red square, blue, yellow, and purple pieces with lock/key icons) into the upper section while two massive chambers fill the lower board — counter `15` in a red frame on top, counter `10` in an orange frame below. Clear the upper section to open lanes, feed the `15` chamber first, sort the spill, then feed the `10` chamber.
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How to Solve Block Out Level 92 — Full Solution
- Slide the green L-shaped block in the top-left through the left-wall exit to open the first lane (02:54 in the video).
- Begin feeding the orange `7` block upward through the top exit — seven passes (02:49–02:39).
- Clear the lock/key pairs: remove the key blocks to unlock the blue pieces beside the large red square (02:44).
- Push the yellow block right through the right-wall exit, then extract the large red square block from the center (02:39).
- Clear the small cyan and green blocks in the border strip between upper and lower zones before they drift into the feed lane (02:34).
- Begin feeding the upper chamber (counter `15`) through its exit lane — keep this lane permanently clear for fifteen passes (02:29–02:15).
- After the `15` chamber collapses, immediately sort the spilled red, blue, green, and yellow blocks before they block the lower lane (02:10).
- Feed the lower chamber (counter `10`) through the bottom exits — ten passes to finish (02:10–02:00).
Colors in this level:
Green, Orange, Yellow, Red, Blue, Purple, Cyan
Common Mistakes to Avoid
- Starting the `15` chamber feed while the border strip still has small cyan and green blocks — they drift into the feed lane and stall the counter mid-pass.
- Ignoring the spilled blocks after the `15` chamber collapses — they jam the `10` chamber's exit lane and force multiple recovery moves.
Quick Tips for Block Out Level 92 (spoiler-free)
- Clear the upper section as fast as possible — the two chamber feeds need all the remaining time.
- Remove the small cyan and green blocks in the border strip before starting the `15` chamber feed.
- Sort the spilled blocks immediately after the `15` chamber collapses, before they jam the `10` chamber lane.
Board notes 5 details
- Layout
- Upper section (top third): a green L-shaped block in the top-left corner, an orange block with counter `7` beside it, a yellow block, a large red square block in the center-right, blue blocks, and purple blocks — all interlocked with lock/key icons on several pieces. Exits: left arrow on the left wall, up arrow on the top edge, right arrow on the right wall. A thin border strip with small cyan and green blocks and down-arrow exits separates the zones. Lower section: two stacked chambers — the upper chamber is a large blue/purple area in a red frame with counter `15`, the lower chamber is a large blue/purple area in an orange frame with counter `10`. Small red, green, and cyan blocks sit between the chambers. Down-exit arrows on the bottom edge.
- Goal
- The two chambers (`15` in the red frame, `10` in the orange frame) need fifteen and ten passes respectively through their exit lanes. The packed upper section must fully clear before sustained feeding can begin. The orange `7` block in the upper section also needs seven passes, bringing the total pass count to 32.
- Opening
- Start with the green L-shaped block in the top-left — slide it through the left-wall exit (02:54). Feed the orange `7` block upward through the top exit (seven passes). Clear the lock/key pairs to unlock the blue blocks beside the red square. By 02:39 the upper section thins enough to expose the border strip and the top of the `15` chamber.
- Danger Zone
- At 02:20 the `15` chamber counter reads `8` and its feed lane must stay open. The small cyan and green border-strip blocks can drift into the feed path if not cleared early. At 02:10 the `15` chamber collapses and colored blocks (red, blue, green, yellow) spill into the lower area — sort them immediately before they block the `10` chamber's exit lane.
- Mechanics
- Level 92 combines a packed extraction section with two heavy-counter chambers. The counter `15` chamber is among the heaviest in Block Out, and after it collapses, spilled blocks must be cleared before the `10` chamber feed begins. The total pass count (15 + 10 + 7 = 32) makes this one of the most pass-intensive levels in the game.
Frequently Asked Questions
How many total passes do the counter blocks need in Block Out Level 92?
Thirty-two. The upper chamber needs fifteen, the lower chamber needs ten, and the orange block in the upper section needs seven. Start clearing the upper section immediately to maximize feed time.
What happens when the counter-15 chamber collapses in Level 92?
Colored blocks (red, blue, green, yellow) spill into the lower area. Sort them quickly before they block the counter-10 chamber's exit lane below.