Block Out level guide
Block Out Level 94 Walkthrough
Block Out Level 94 is a four-chamber cascade: `14` and `18` on top, a horizontal `6` bar through the middle, and a tucked-away `3` pocket in the lower-right. Open the lower clutter first, cash the `3` and `6` chambers second, and only then settle into the long `14` and `18` feeds.
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How to Solve Block Out Level 94 — Full Solution
- Clear the lower-left clutter first, especially the lock/key pieces and the red-green stacks around the bottom chambers.
- Open and drain the lower-right `3` chamber so the right quarter finally has rotation space.
- Reduce the middle `6` chamber next, using the newly opened lower lanes to keep the cross-lane clear.
- Start feeding the upper-left `14` chamber once the lower half is no longer sharing its lanes.
- Save the upper-right `18` chamber for the longest late-game feed, when the cyan T-shape and purple elbow below have already moved aside.
- Finish with the last cyan and purple leftovers after the `18` chamber collapses.
Colors in this level:
Purple, Red, Green, Blue, Yellow, Cyan
Common Mistakes to Avoid
- Ignoring the lower-right `3` pocket and pretending Level 94 only has three chambers.
- Starting the `18` chamber while the middle `6` bar is still competing for the same lane.
Quick Tips for Block Out Level 94 (spoiler-free)
- The lower-right `3` pocket is not optional cleanup. It is part of the opener.
- If the `6` bar is still alive, the `18` chamber is probably not ready yet.
- Think in chain clears. The best move is the one that sets up the next two moves, not just the quickest current match.
Board notes 5 details
- Layout
- Four framed chambers share the board: `14` and `18` across the top, a horizontal `6` chamber through the middle, and a small `3` pocket in the lower-right. The lower-left quarter is packed with red, green, and cyan blocks plus several lock/key pieces that control when the small pocket can open.
- Goal
- The lower-right `3` pocket and the middle `6` bar are the unlockers. Once those lighter chambers shrink, the lower clutter clears and the top `14` and `18` rooms finally gain the long lanes they need.
- Opening
- Begin in the lower-left clutter by clearing the keys and shortening the red and green stacks. Then open the lower-right `3` pocket and reduce the middle `6` bar before you commit to the long top feeds.
- Danger Zone
- Skipping straight to the `14` and `18` chambers leaves the lower-right pocket and the `6` bar competing for the same cross-lane. If those smaller chambers are still alive, the `18` marathon never gets a clean route.
- Mechanics
- Level 94 is a four-chamber cascade board. The tiny `3` pocket matters because it unlocks the whole lower-right quarter and changes how the larger chambers above can drain.
Frequently Asked Questions
How many chamber blocks are there in Block Out Level 94?
Four: `14`, `18`, `6`, and a small `3` pocket in the lower-right. The tiny chamber is easy to miss, but it is part of the opening sequence.
Why does the `18` chamber still jam even after the lower clutter is cleaner?
Because the middle `6` bar may still be sharing the same route. Level 94 does not fully open until both the `3` pocket and the `6` bar have shrunk.