Brain Test 5 level guide
Brain Test 5 Level 110 Walkthrough
Brain Test 5 Level 110 is a three-part girl vs mice chain. On the flute page keep the music playing so the three grey mice walk into the three wooden mousetraps, on the headphones page drag the smartphone from the wall onto the headphones so the music plays through them, and on the kitchen page drag the orange cat to the mice or to the cheese so the cat chases them out.
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How to Solve Brain Test 5 Level 110 — Full Solution
- On Catch them, keep the flute playing. The music draws the three grey mice toward the three wooden mousetraps baited with cheese, and the mice walk into the traps one by one.
- The page flips to They wear headphones now. The girl is on the left, the three mice are wearing black over-ear headphones in the middle, and a smartphone with a Bluetooth music-app icon is mounted on the right wall.
- Drag the smartphone from the right wall over to the headphones on the mice heads. The phone pairs via Bluetooth and the music starts playing through the headphones.
- The page flips to Stop this madness with a follow-up Stop the mice page. The girl is in a kitchen with a pink floor, two mice are on the wooden counter eating a slice of cheese, a third mouse is on the floor beside a wooden mousetrap, and an orange tabby cat is near the girl feet.
- Ignore the fly-swatter net in the upper-left and the broom. Both are decoys. Drag the orange cat over to the mice or to the cheese on the counter so the cat chases them out of the kitchen.
- The level clears once the cat has chased the three mice out of the kitchen and the success page appears.
Common Mistakes to Avoid
- Dragging the mice onto the mousetraps directly on the flute page. The music is the active mechanic, and the mice only walk into the traps on their own while the flute is still playing.
- Reaching for the fly-swatter net in the upper-left or the broom on the kitchen page. Both are decoys, and the orange cat is the only thing that chases the mice out of the kitchen.
Quick Tips for Brain Test 5 Level 110 (spoiler-free)
- On the flute page, keep the music playing. The mice only walk into the traps while the flute is sounding, and they enter on their own.
- On the headphones page, drag the smartphone all the way onto the headphones, not just tap the phone. The Bluetooth pair is what starts the music.
- On the kitchen page, ignore the fly-swatter net in the upper-left and the broom, and drag the orange cat to the mice or to the cheese instead.
Board notes 5 details
- Layout
- The first page Catch them shows a girl with twin pigtails in a brown coat and dark skirt playing a flute on the right, three small grey mice scattered on the board, and three wooden mousetraps baited with yellow cheese stacked on the left. The second page They wear headphones now puts the same girl on the left, three grey mice wearing black over-ear headphones in the middle, and a smartphone with a Bluetooth music-app icon mounted on the right wall. The third page Stop this madness and the follow-up Stop the mice page drop into a kitchen with a pink floor. The girl stands in the middle, two mice are on a wooden counter eating a slice of yellow cheese, a third mouse is on the floor beside a wooden mousetrap, an orange tabby cat is near her feet, a fly-swatter net hangs in the upper-left, and a broom is later picked up.
- Goal
- Drive the three mice out of the girl life across all three pages. Catch all three in the mousetraps on the flute page, pair the smartphone with the headphones on the second page so the music plays through them, and let the orange cat chase the mice out of the kitchen on the third page.
- Opening
- On the flute page, keep the flute playing so the music draws each mouse toward a trap and they walk in one by one. On the headphones page, drag the smartphone from the right wall over to the headphones on the mice heads so the phone pairs via Bluetooth and the music app starts playing. On the kitchen page, drag the orange tabby cat from the floor over to the mice or to the cheese on the counter so the cat pounces on them.
- Danger Zone
- The cleanest trap on the flute page is reaching for the mice instead of the music. The mice only walk into the traps while the flute is still sounding, and dragging them by hand does not register. On the headphones page, tapping the smartphone without dragging it to the headphones does not pair the device via Bluetooth, and the music never starts through the mice headphones. On the kitchen page, the fly-swatter net in the upper-left and the broom the girl picks up are both tappable-looking decoys drawn to look like the right tool, but neither one chases the mice.
- Mechanics
- Level 110 is a three-act girl vs mice chain that escalates from a lure-and-catch page. The flute and the music draw the mice into the traps, then a Bluetooth-pairing page where the player has to physically connect the phone to the headphones to redirect the music into the mice ears, then a predator-and-prey finale where the orange cat is the chaser rather than a prop. The notebook page-turn between each prompt is the cue that the puzzle type has switched, and the cat is drawn as a household pet rather than a tool, which is the main misdirection on the third page.
Frequently Asked Questions
How do I catch the mice on the flute page of Brain Test 5 Level 110?
Keep the flute playing on the first page. The music draws the three grey mice toward the three wooden mousetraps baited with cheese, and they walk into the traps on their own. Dragging the mice onto the traps by hand does not work because the music is the active mechanic.
Why does the orange cat clear the mice on the kitchen page of Brain Test 5 Level 110?
The orange tabby cat is the only thing on the kitchen page that chases the mice. Drag the cat over to the mice or to the cheese on the counter and the cat pounces on them. The fly-swatter net in the upper-left and the broom the girl picks up are both tappable-looking decoys and do not drive the mice out.