Brain Test 5 level guide
Brain Test 5 Level 113 Walkthrough
Brain Test 5 Level 113 is a three-part "He must win the match." boxing-ring level. On part 1 drag the spare red boxing glove from the mat onto the boxer's other hand so he can KO his first opponent, on part 2 drag the wooden baseball bat from outside the lower-left corner of the ring into the boxer's hand for the new bare-knuckle opponent, and on part 3 drag the wooden chair from the corner of the ring into the boxer's hand so he can clear the group of fighters.
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How to Solve Brain Test 5 Level 113 — Full Solution
- On "He must win the match." part 1 (lightbulb 206), the boxing ring holds a heavyweight boxer in an orange shirt in the center, his red-shirt opponent in front of him, a bald referee beside the opponent, four small spectators at the corners, and a single red boxing glove with a red glow on the mat at the bottom of the page.
- Drag the spare red glove from the mat at the bottom of the page up to the boxer other hand. The boxer ends the round with a red glove on each fist, the green checkmark appears, and the page clears.
- The page flips to part 2. The ring is the same, but a slim fighter in a black shirt has stepped in, the spare red glove is back on the mat at the bottom, and a wooden baseball bat is now lying on the floor outside the lower-left corner of the ring.
- Drag the wooden baseball bat from the floor up into the boxer hand. The boxer swings the bat, the black-shirt opponent goes down, and the green checkmark appears.
- The page flips to part 3 (lightbulb 207). The ring is the same, but the boxer is now surrounded by a group of fighters in red and black shirts. The spare red glove and the wooden bat are still in their spots, and a wooden chair is parked at the corner of the ring.
- Drag the wooden chair from the corner of the ring up into the boxer hand. The boxer lifts the chair over his head and smashes it down on the group of fighters, the green checkmark appears, and the level clears.
Common Mistakes to Avoid
- On part 1, trying to win by tapping the red-shirt opponent directly without first dragging the second red glove onto the boxer other hand. The boxer has to be fully gloved before the part will register a win.
- On part 3, dragging the leftover red glove or the wooden bat into the boxer hand. Both are leftovers from the previous two pages and cannot clear the group of fighters, so only the chair works.
Quick Tips for Brain Test 5 Level 113 (spoiler-free)
- On part 1, drag the spare red glove from the mat up to the boxer other hand. Tapping the red-shirt opponent without the second glove in place does not register a win.
- On part 2, the wooden baseball bat at the lower-left of the ring is the only weapon on the page. Drag it into the boxer hand, not at the black-shirt opponent.
- On part 3, ignore the leftover red glove on the mat and the wooden bat on the floor. Only the wooden chair at the corner of the ring can clear the group of fighters.
Board notes 5 details
- Layout
- Every page of Level 113 shows the same boxing ring with a red mat, white ropes, and blue corner posts. A heavyweight boxer with a black beard, orange shirt, and red gloves stands in the center of the ring, and four small spectators, a boy in a yellow shirt, a boy in a black shirt, a boy in a white shirt, and a boy in a green shirt, stand at the ring corners outside the ropes. On part 1 (lightbulb 206) the boxer opponent in a red shirt stands in front of him, a bald referee in a black suit is beside the opponent, and a single red boxing glove with a red glow lies on the mat at the bottom of the page, outside the ring. On part 2 the opponent is replaced by a slim fighter in a black shirt, the bald referee is still beside him, the spare red glove is back on the mat at the bottom, and a wooden baseball bat is now lying on the floor outside the lower-left corner of the ring. On part 3 (lightbulb 207) the ring is the same, but the boxer is now surrounded by a group of fighters in red and black shirts, the spare red glove is still on the mat at the bottom, the wooden bat is still on the floor outside the lower-left corner, and a wooden chair is parked at the corner of the ring.
- Goal
- Get the heavyweight boxer to win the match on all three pages. Part 1 needs the second red glove on the boxer other hand, part 2 needs the wooden bat in his grip, and part 3 needs the wooden chair in his grip so he can clear the group. The level only clears when the green checkmark appears after each page and the lightbulb counter ticks from 206 to 207.
- Opening
- On part 1, drag the spare red boxing glove from the mat at the bottom of the page up to the boxer other hand so he ends the round with a red glove on each fist, then let him punch the red-shirt opponent. On part 2, drag the wooden baseball bat from outside the lower-left corner of the ring up into the boxer hand, then let him swing the bat at the new black-shirt opponent. On part 3, drag the wooden chair from the corner of the ring up into the boxer hand, then let him lift the chair and smash it down on the group of fighters.
- Danger Zone
- On part 1, tapping the red-shirt opponent directly without first putting the second red glove on the boxer other hand does not register a win, and the glove has to actually end up on the boxer fist. On part 2, the red glove on the mat is a leftover decoy from part 1 and does nothing for the new bare-knuckle opponent, so the bat has to end up in the boxer grip rather than on the floor. On part 3, both the red glove on the mat and the wooden bat on the floor are leftover decoys from the previous two pages, and neither one is heavy enough to clear a group of fighters at once; only the chair works.
- Mechanics
- Level 113 is a three-act boxing-ring sequence in which each page hands the heavyweight boxer a different weapon through a prop-chain drag. Part 1 chains glove-on-mat → boxer other hand → fully gloved KO, part 2 chains bat-on-floor → boxer hand → bat swing, part 3 chains chair-at-corner → boxer hand → chair smash. The notebook page-turn between the second and third prompts is the cue that the obstacle has shifted from a single opponent to a group, and the lightbulb counter ticking from 206 to 207 across the three pages is the only progress cue. The escalating weapon chain, glove, then bat, then chair, is what turns a single boxing ring into a three-screen puzzle, and the leftover decoys on each new page are the trap that catches players who try to reuse the previous page answer.
Frequently Asked Questions
How do I win the match on part 1 of Brain Test 5 Level 113?
Drag the spare red boxing glove from the mat at the bottom of the page up to the boxer other hand. The boxer ends the round with a red glove on each fist, the green checkmark appears, and the page clears. Tapping the red-shirt opponent directly does not work because the boxer has to be fully gloved before the part will register a win.
Why does the boxer need a chair on part 3 of Brain Test 5 Level 113?
Part 3 fills the ring with a group of fighters at once, and the leftover red glove and wooden bat from parts 1 and 2 are not heavy enough to clear them. Drag the wooden chair from the corner of the ring up into the boxer hand so he can lift it and smash it down on the group, which is the action that makes the green checkmark appear.