Catdom 2: No Timer level guide
Catdom 2: No Timer Level 20 Walkthrough
Level 20 routes around a fixed wooden blocker: clear red and blue first, use the yellow and orange vertical lanes to open both sides, and finish with the upper-right pink L and lower-left teal L.
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How to Solve Catdom 2: No Timer Level 20 — Full Solution
- Slide the red vertical box from the lower-right lane into the red cats while its one-capacity footprint remains clear of the blocker.
- Move the blue horizontal box from center-left into the blue cats above the blocker and let its count drain before another center slide.
- Pull the yellow vertical box upward from the bottom feed into the yellow cats, leaving its arrow-aligned column open beside the blocker.
- Use the orange vertical box in the upper-middle lane for the orange group, then move the purple vertical box through the freed side of the blocker.
- Send the white one-capacity box to the right-side white cat only after the pink L has a clear return lane.
- Route the large teal L through the lower-left cells into the cyan cats and let its capacity reduce from 4 to 1.
- Finish the pink L in the upper-right hook and return the teal L to the last cyan cat for the Beautiful completion cue.
Colors in this level:
Green, Pink, Orange, White, Blue, Purple, Teal, Yellow, Red
Common Mistakes to Avoid
- Trying to move a long box through the wooden blocker instead of aligning it around one of the blocker’s two sides.
- Bringing white into the right lane while the pink L still occupies its return path, leaving the one-capacity box wedged beside the wall.
Quick Tips for Catdom 2: No Timer Level 20 (quick clues)
- Route every long box around one side of the wooden blocker; never count the blocker as a free middle cell.
- Clear red and blue before stacking orange and purple beside the blocker.
- Keep the pink L parked until the right return lane is free for white and the final teal route.
Board notes 5 details
- Layout
- An irregular board with a recessed top/right edge contains a fixed vertical wooden blocker in the center. The opening boxes are green L 3, pink L 4, orange vertical 2, white single-cell 1, blue horizontal 2, purple vertical 2, teal L 4, yellow vertical 2, and red vertical 1. Green/pink/yellow cats appear in the top/right feeds; blue, teal, purple, orange, red, and white cats fill the lanes around the blocker. The top feed begins with green marked 2 and the bottom yellow box shows a vertical slide arrow.
- Goal
- Clear the lower-right red and center blue crossings before using the yellow/orange vertical lanes. Once both sides of the blocker are open, finish the pink upper-right route and the teal lower-left route.
- Opening
- Slide red through its lower-right lane, move blue into the center blue group, and pull yellow upward from the bottom feed. The teal L can then shorten on the left while the pink L stays parked in its upper-right hook.
- Danger Zone
- The wooden blocker is a fixed obstacle, not an empty cell. Orange and purple stack against it, and the pink L owns the right return lane; moving those pieces together before red clears traps their footprints and can strand white.
- Mechanics
- Level 20 combines top/bottom feed order, a permanent central blocker, and two large asymmetric footprints. Red and white reach 1 quickly, pink remains at 2 late, and the final teal L collects the last cyan cat before the Beautiful cue.
Frequently Asked Questions
Can the wooden piece in Level 20 be collected?
No. It remains a fixed central blocker throughout the recorded run. The colored boxes must route around its left or right side.
Why is the pink L saved for late in Level 20?
Its four-cell footprint occupies the upper-right return lane. Leaving it parked until red, blue, orange, purple, and white have cleared keeps that lane available for the final teal and pink cats.