Colony Flow! level guide
Colony Flow! Level 245 Walkthrough
Clear the yellow cat on green grass by draining gray 18/20 first, then opening gray 5, cyan 12, purple 8 and green 6 before alternating grass, body and purple tail routes around the locked collar.
Open on YouTube
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Colony Flow! Level 245 — Full Solution
- Drain the opening gray 18 and gray 20 buffers, then tap gray 5 and cyan 12; after both leave the hole, tap purple 8 and green 6.
- Tap yellow 15, cyan 19, white 4, green 13 and cyan 7 to open the cat head and grass entrance.
- Tap yellow 15, yellow 14, green 12 and yellow 10 together as the next handoff; do not add a fresh green 20 yet.
- Tap green 14, green 6, green 10, purple 8 and green 20 to shorten the grass under the cat.
- Tap green 15, cyan 20, a short white/gray support card, green 13 and cyan 7, keeping one bay free for the purple tail.
- Tap yellow 14, gray 6, green 10, green 2 and yellow 9 to open the face, collar and locked-hole edge.
- Tap gray 7, cyan 4, gray 4, gray 5 and green 19 to clear the cat outline and grass edge.
- Tap cyan 8, green 15, green 13 and green 13; wait until green ants pass the collar square.
- Tap green 15, then green 7 and gray 5 after the previous buffer returns.
- Tap gray 5, gray 3, purple 8 and green 1 to clear the purple tail root and lower body.
- Tap green 9, gray 5, green 13, yellow 14 and green 19 to connect the left grass and collar routes.
- Tap green 2, green 2, purple 16, purple 16 and yellow 1 as separate short-tail clicks.
- Tap green 20, green 7, purple 3, green 13 and yellow 1 to finish body, tail and grass long segments.
- Tap orange-brown/purple 3, gray 10, yellow 6, cyan 20 and purple 2 in the lower active row, then the centre purple 20; wait for Victory.
Colors in this level:
Yellow, Green, Cyan, Purple, Gray, White, Orange-brown
Common Mistakes to Avoid
- Do not start green 20, cyan 20/22 and purple 20 together while the yellow lock and collar route are still closed.
- Do not stop when only scattered cat pixels remain; centre purple 20 and cyan 20 still need returned bays before Victory.
Quick Tips for Colony Flow! Level 245 (spoiler-free)
- Use gray and short yellow cards to open the collar before starting another green 20 or purple 20.
- Keep one buffer for the purple tail and one for the cyan sky while green grass drains.
- Late purple 16/20, cyan 20 and yellow 6 are real final routes—wait for Victory, not sparse cat pixels.
Board notes 5 details
- Layout
- Yellow cat on green grass under a light cyan sky, with black face lines, a purple tail and body shadow, and an orange-brown collar square on the grass. The first buffers hold gray 18 and gray 20 above green 20, cyan 22/22 and green 26; a yellow lock sits beside purple 20 and yellow-green 15.
- Goal
- Clear the cat face, yellow body, purple tail, collar square, cyan sky and green grass until the level reaches Victory.
- Opening
- Let gray 18/20 finish, then tap gray 5, cyan 12, purple 8 and green 6; follow with yellow 15, cyan 19, white 4, green 13 and cyan 7.
- Danger Zone
- Green 20, cyan 20/22 and purple 20 fill all five buffers before the yellow lock and collar area are open.
- Mechanics
- Cat-portrait routing where yellow face/body, cyan sky, green grass and purple tail share one hole; short gray cards unlock the collar before long tail and grass cards.
Frequently Asked Questions
What is the safe opening for Colony Flow Level 245?
Drain gray 18/20, then play gray 5, cyan 12, purple 8 and green 6, followed by yellow 15 and cyan 19 before another long grass or tail route.
How do I avoid blocking the collar route?
Keep a buffer free for short gray and yellow cards, and delay the next green 20 or purple 20 until the yellow lock area has opened.