Colony Flow! level guide
Colony Flow! Level 40 Walkthrough
Colony Flow Level 40 is a butterfly board where the red accents, purple body, white wing spots, blue dock, black outline, and yellow background all share one route, so the small blue dock has to stay delayed until the perimeter is already moving.
Board Notes
- Layout
- The board opens in portrait view. The top half of the screen holds a pixel-art butterfly / winged figure: a purple body and inner-wing shape spread across the center, a cluster of small white spots scattered across the wing field, a small blue dock/box tucked into the lower-left of the art (the only blue region in the picture), and a yellow background tile filling the rest of the frame. Below the dirt strip the working area is a 5-cell top active row plus a 3-row, 3-column source grid. The 5-cell top active row opens as red 30, blue 25, purple 26, white 35, black 40 with no empty white buffer slots at the start. Source row 1 reads red 25, yellow 33, red 25. Source row 2 reads white 27, red 25, black 40. Source row 3 reads yellow 45, blue 35, yellow 45.
- Goal
- Red cubes from the red 30 in the active row, the two red 25 stacks in source row 1, the red 25 in source row 2, and the late red refills that rise into the active row must fill the small red accent cells inside the wing field. Blue cubes from the blue 25 in the active row and the blue 35 in source row 3 must close the small blue dock/box in the lower-left of the art. Purple cubes from the purple 26 in the active row plus any late purple refill must fill the purple body and inner-wing shape. White cubes from the white 35 in the active row and the white 27 in source row 2 must close the white spots scattered across the wings. Black cubes from the black 40 in the active row and the black 40 in source row 2 must trace any dark outline and small dark accent cells wrapping the silhouette. Yellow cubes from the yellow 33 in source row 1 and the two yellow 45 stacks in source row 3 must fill the large yellow background that covers the rest of the art.
- Opening
- The run opens with the red 30 stack at the far left of the 5-cell active row. Red 30 is the largest numbered stack in the active row and the red accent cells are the smallest color region in the art, so opening with red 30 dispatches red ants up the dirt path in the first beat and the red accent cells closest to the ant hole start closing immediately. The second confirmed tap is the purple 26 stack in the third cell of the active row, which sends purple ants up the same dirt path and starts filling the purple body of the butterfly. The third confirmed tap is the white 35 stack in the fourth cell of the active row, which sends white ants up the same dirt path and starts closing the white spots scattered across the wing field. The blue 25 in column 2 and the black 40 in column 5 of the active row are held for one beat so the red, purple, and white waves can clear the perimeter of the butterfly before the blue dock or any dark accent is touched. The red 25, red 25, yellow 33, white 27, red 25, black 40, yellow 45, blue 35, and yellow 45 source stacks are all held for one beat so the active row opener waves can clear the perimeter first.
- Danger Zone
- Most failed runs start at the blue 25 stack in the second cell of the 5-cell active row. The blue dock/box in the lower-left of the art is the smallest color region in the picture, and if the player taps the blue 25 before the red 30 and purple 26 waves have cleared the perimeter of the butterfly, blue ants cross the wing field that purple has to fill and stall on the still-empty dock cells, blocking the blue 35 in source row 3 that needs to close the dock. The other trap is firing the yellow 33 in source row 1 while purple ants are still walking the dirt path up to the purple body, because yellow ants use the same dirt path as the purple ants and a premature yellow click strands yellow ants on the still-empty background cells and blocks the late yellow 45 refills in source row 3 that need to reach the rest of the background. Tapping the black 40 in the active row before the red and white accent cells are at least half-closed is also bad, because black ants share the path with red and white ants and stall on the still-empty dark accent cells. Letting the white 27 in source row 2 rise into the active row before the white 35 wave has cleared the wing spots strands white ants on the still-empty spots and blocks the red 25 refills in source row 1 that need to reach the red accents.
- Mechanics
- Level 40 is a multi-stack color-routing board combined with a pixel-art completion goal and a single ant hole, with a butterfly-on-yellow-background scene. The 5-cell top active row plus the 3-row, 3-column source grid makes this a tall 14-stack working area, and there are no empty white buffer slots at the start of the run, so every cell of the active row starts with a real stack and the only way to create a buffer is to drain an active row cell so a source row stack can rise into it. The butterfly pixel art has six main color families (yellow background, purple body, white spots, blue dock, red accents, black outline) plus the late refill waves, and the player has to keep all of those routes staged at once. The 5-cell active row is the queue that pre-holds the red 30, blue 25, purple 26, white 35, and black 40 from the start, and the 3-row, 3-column source grid underneath it acts as the supply that refills the active row as stacks are sent, so the last small red refill, the late blue refill, the late purple refill, the late white refill, the late black refill, and the late yellow refills still need a clean delivery after the bottom of the source grid looks clear. Compared to Level 37's fox portrait, the butterfly scene is shorter on the source grid but has a much larger yellow background region and a purple-on-yellow body-and-background contrast that forces the player to drain the active row completely before tapping the source grid.
Quick Tips for Colony Flow! Level 40 (spoiler-free)
- Tap the red 30, purple 26, and white 35 in that order from the active row before you touch the blue 25 or the black 40. The red accents, the purple body, and the white spots are the three highest-traffic color regions on the wing field, and they have to close together before the blue dock or any dark outline is allowed onto the dirt path.
- Treat the active row as the opener queue and the 3-row, 3-column source grid as the supply. The active row has no empty white buffer slots at the start, so the only way to free a slot for a rising refill is to drain an active row cell. Tap the red 25, yellow 33, and red 25 in source row 1 only after the red 30 wave has cleared, the white 27, red 25, and black 40 in source row 2 only after the purple 26 wave has cleared, and the yellow 45, blue 35, and yellow 45 in source row 3 only after the white 35 wave has cleared.
- Save the blue 25 in the active row and the blue 35 in source row 3 for the late game. The blue dock/box in the lower-left of the art is the smallest color region in the picture, and blue ants use the same dirt path as the red, purple, white, black, and yellow ants, so a premature blue click strands blue ants on the still-empty dock cells and blocks the late blue refill that has to rise into the active row.
How to Solve Colony Flow! Level 40 — Full Solution
- Tap the red 30 stack at the far left of the 5-cell active row. Red ants walk the dirt path up to the small red accent cells inside the wing field, and the red accent cells closest to the ant hole start closing in the first beat. Wait for the first red ants to clear the bottom edge of the art before tapping the next stack. Do not tap the blue 25, purple 26, white 35, black 40, or any source row stack yet.
- Tap the purple 26 stack in the third cell of the active row. Purple ants walk the same dirt path and start filling the purple body and inner-wing shape of the butterfly. Red and purple share the path, so leave one beat between them so the red accent cells are mostly closed before the purple body cells start filling. Do not tap the blue 25, white 35, black 40, or any source row stack yet.
- Tap the white 35 stack in the fourth cell of the active row. White ants walk the dirt path and start closing the white spots scattered across the wing field. Purple and white share the path, so leave one beat between the purple wave and the white wave so the purple body is at least half-filled before the white spots start closing. Do not tap the blue 25, black 40, or any source row stack yet.
- Tap the blue 25 stack in the second cell of the active row. Blue ants walk the dirt path and start closing the small blue dock/box in the lower-left of the art. Blue shares the path with red, purple, and white, so leave one beat between the white wave and the blue wave so the wing spots are mostly closed before the dock starts filling. Do not tap the black 40 or any source row stack yet.
- Tap the black 40 stack in the fifth cell of the active row. Black ants walk the dirt path and start tracing the dark outline and small dark accent cells wrapping the butterfly silhouette. Black shares the path with red, purple, white, and blue, so leave one beat between the blue wave and the black wave so the dock is mostly closed before the outline starts drawing. Wait for the black ants to clear the dirt path before tapping any source row stack.
- Tap the red 25 stack in the first cell of source row 1, then the yellow 33 stack in the middle cell, then the red 25 stack in the third cell. Red ants close the last red accent cells inside the wing field, and yellow ants start filling the yellow background cells around the butterfly silhouette. Red and yellow share the dirt path, so leave one beat between each source row wave. Do not tap the white 27, red 25, black 40, yellow 45, blue 35, or yellow 45 in source rows 2 and 3 yet.
- Tap the white 27 stack in the first cell of source row 2, then the red 25 stack in the middle cell, then the black 40 stack in the third cell. White ants close the last wing spot cells, red ants close any remaining red accent cells, and black ants close the last dark outline cells. White, red, and black use the same dirt path, so leave one beat between each wave. Do not tap the yellow 45, blue 35, or yellow 45 in source row 3 yet.
- Tap the yellow 45 stack in the first cell of source row 3, then the blue 35 stack in the middle cell, then the yellow 45 stack in the third cell. Yellow ants close the last background cells, blue ants close the last dock cells, and the final yellow wave closes the last background accent. Yellow, blue, and yellow share the path, so leave one beat between each wave. Finish with any small refill waves (the late small red, blue, purple, white, black, and yellow refills) that rise into the freshly drained active row slots. The butterfly silhouette is complete once the last matching cube lands and the level banner appears.
Colors in this level:
Red, Blue, Purple, White, Black, Yellow
Common Mistakes to Avoid
- Firing the blue 25 stack in the second cell of the active row before the red 30 and purple 26 waves have cleared the perimeter of the butterfly, which sends blue ants across the wing field that purple has to fill and stalls them on the still-empty dock cells, blocking the blue 35 in source row 3 that needs to close the dock.
- Tapping the yellow 33 in source row 1 while purple ants are still walking the dirt path up to the purple body, which strands yellow ants on the still-empty background cells and blocks the late yellow 45 refills in source row 3 that need to reach the rest of the background.
- Letting the white 27 in source row 2 rise into the active row before the white 35 wave has cleared the wing spots, which strands white ants on the still-empty spots and blocks the red 25 refills in source row 1 that need to reach the red accents.
Frequently Asked Questions
How do I start Colony Flow Level 40 without clogging the trail?
The clean opening is the red 30 stack at the far left of the 5-cell active row, then the purple 26 stack in the third cell of the active row, then the white 35 stack in the fourth cell of the active row. This dispatches the red, purple, and white ants up the dirt path in that order and closes the red accent cells, the purple body, and the white spots together before the blue dock or any dark outline is allowed onto the dirt path. Tap the blue 25 and the black 40 in the active row only after the red, purple, and white waves have cleared the perimeter of the butterfly, and tap the red 25, yellow 33, red 25, white 27, red 25, black 40, yellow 45, blue 35, and yellow 45 source stacks only after the active row waves have cleared.
What goes wrong if I send the blue 25 stack too soon in Colony Flow Level 40?
The blue 25 stack in the second cell of the active row is the only stack in the active row that can close the small blue dock/box in the lower-left of the art, and the dock is the smallest color region in the picture. Blue ants use the same dirt path as the red 30, purple 26, white 35, and black 40 ants, so a premature blue click sends blue ants across the wing field that purple has to fill, they stall on the still-empty dock cells, and the blue 35 in source row 3 that needs to close the dock cannot rise into the active row. Hold the blue 25 until the red 30, purple 26, and white 35 active row waves have at least started closing their color regions.