Colony Flow! level guide
Colony Flow! Level 419 Walkthrough
Open the blue and white lanes first, then peel a purple night scene around a white snowman-like figure without trapping the dark 40 route.
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How to Solve Colony Flow! Level 419 — Full Solution
- Send blue 5 and blue 16 through the opening holes, then start white 25 and the second white 25 as their routes return.
- Route dark 25 and dark 30; leave dark 40 untouched while the hidden lower row is still locked.
- Use white 25/30 to remove the lower white edge and open the first purple background section.
- Clear the blue 13/18/11/37/17 group from shorter to longer cards as the night panel separates.
- Reuse the returned holes for blue 41/50 and white 35/30 while the character body becomes isolated.
- Hold one hole through the dark 30/35 transition so blue 3/4 and white 14/24 can surface.
- Remove the remaining dark branch pieces with dark 20/25, then use blue 19/2 to expose the final face pixels.
- Finish blue 11/14, white 2 and blue 20, then wait for the last purple and white ants to leave.
Colors in this level:
Blue, Dark purple, White, Orange, Black
Common Mistakes to Avoid
- Opening dark 40 while both white 25 routes are active blocks the blue return needed for the night panel.
- Using the late blue 19/2 cards early leaves the final outline without a clean finishing lane.
Quick Tips for Colony Flow! Level 419 (spoiler-free)
- Use blue 5/16 to open the board before feeding the long dark route.
- Keep one white lane free while dark 25/30 and white 25/30 are both visible.
- Save the late blue 19/2 cards for the final outline instead of burying them under dark 40.
Board notes 5 details
- Layout
- A white snowman-like character with an orange nose sits in a purple-blue night scene. Blue-violet stacks 5 and 16 lead into white 25/25, then dark 25/30, white 25/30 and dark 40; lower cards begin hidden behind question marks.
- Goal
- Strip the purple night panel, white character and dark branch pieces, then clear the final blue outline and small white/orange fragments.
- Opening
- Send blue 5 and blue 16 first, use the two white 25 stacks as their holes return, and delay dark 40 until the hidden lower row unlocks.
- Danger Zone
- The white stacks look interchangeable, but dark 40 crosses the same lower path. Starting it before the blue opener returns fills the holes and strands the purple outline.
- Mechanics
- A compact night-scene peel with quick blue refills, hidden lower cards and a late finish made from isolated blue, dark and white pixels.
Frequently Asked Questions
Which color should open Level 419?
Blue 5 and blue 16 are the safest opener because they return space before the white 25/25 and dark 25/30 routes become crowded.
Why wait before using dark 40?
It shares the lower route with the white cards; delaying it keeps a hole open for the hidden row and the late blue outline.