Magic Sort level guide

Magic Sort Level 368 Walkthrough

medium Target: 24 moves 7 colors

Magic Sort Level 368 is a two-tier, ten-position cork + magic board on a tidy 2x5 grid with one short corked bottle in T3 and one white-capped magic pipette in B3, plus seven color mixers around them. The only red on the whole board is on top of B4, so pour B4's red onto the T3 candy cap first to crack the cork and collapse T3 into a small red bottle, then absorb the B5 blue into the B3 magic pipette to lock it into a dark purple+blue mix, then drain T1, T2, T4, T5, B1, B2, B4 and B5 top-first through the popped T3, the locked B3 and the B4 working empty, keep every working buffer single-color, and top off the five full lanes (yellow, purple, pink, orange, green) so the board ends with five full single-color lanes plus the popped T3 red small bottle, the B3 locked magic pipette (a dark purple+blue) and a few clean leftover empties.

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How to Solve Magic Sort Level 368 — Full Solution

  1. Crack the T3 short corked bottle by pouring the B4 red top onto the candy cap on T3, so the cork breaks, the red+yellow contents are exposed and T3 collapses into a small red-only bottle; the popped T3 plus the emptied B4 become the two single-color working slots for the rest of the run.
  2. Pour the B5 blue top into the B3 white-capped magic pipette so the pipette absorbs the blue and locks into a dark purple+blue mix; B5 collapses into a clean working empty and B3 becomes a fixed dark mixed bottle that stays put for the rest of the run.
  3. Walk the B4 pink top onto the matching pink lane at T5 so T5 grows from 1 pink to 2 pinks and B4 collapses into a clean working empty, then walk the second B4 pink top onto T5 to fill the pink lane to 3 pinks.
  4. Walk the B1 orange top onto the freed B5 working empty so orange banks a single-color lane and B1 collapses into a clean working empty.
  5. Walk the B2 green top onto a clean working buffer so green banks a single-color lane and B2 collapses into a clean working empty.
  6. Drain the T1 yellow-purple-purple mixer top-first: send Yellow onto the matching Yellow lane (use T4 or another freed buffer), then Purple onto the matching Purple lane in B2 or into the locked B3 if it can still receive, and clear out the T1 collapse.
  7. Drain the T2 yellow-yellow four-segment tall top-first: send each Yellow onto the matching Yellow lane banked in step 6, then collapse T2 into a clean working empty.
  8. Top off the five full lanes (yellow, purple, pink, orange, green) so the board ends with five full single-color lanes plus the popped T3 red small bottle, the B3 locked magic pipette (a dark purple+blue) and a few clean leftover empties.

Colors in this level:

Yellow, Purple, Red, Pink, Orange, Green, Blue

Common Mistakes to Avoid

  • Pouring any color other than the B4 red onto the T3 candy cap, which still breaks the cork but strands the wrong color on top of the exposed red+yellow stack and costs an extra pour to clear.
  • Pouring the B5 blue into any working buffer instead of the B3 pipette, which strands the blue in the buffer and burns one of the four near-empty slots the rest of the run needs.
  • Pouring a top color from a 3-color mixer (T1, B1, B2 or B4) into a buffer that holds a different color, which strands both bottles and buries the matching home.
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Quick Tips for Magic Sort Level 368 (spoiler-free)

  • Pour the B4 red top onto the T3 candy cap first, since the only red on the whole board sits on B4 and the T3 cap is the only consumer that takes red as a key.
  • Pour the B5 blue top into the B3 white-capped magic pipette the moment T3 is popped, since the blue's only useful home is inside the pipette where it locks the purple into a dark mix that gets out of the way of the rest of the sort.
  • Keep every working buffer single-color after the pipette locks, and clear a buffer onto a real stack before reusing it for a different color.
Board notes 5 details
Layout
A two-tier, ten-position board on a tidy 2x5 grid with two special tiles and no wraps, boxes, vaults or frozen ice tiles. The top row is five elements — T1 = yellow-purple-purple three-segment mixer, T2 = yellow-yellow four-segment tall (two yellows sitting on two empty base layers), T3 = a short corked bottle with a small candy-cap decoration on top carrying a red layer over a yellow base, T4 = a yellow three-segment near-empty (one yellow on top of two empty base layers), and T5 = a pink three-segment near-empty (one pink on top of two empty base layers). The bottom row is five elements — B1 = orange-purple-purple three-segment mixer, B2 = green-purple-purple three-segment mixer, B3 = a white-capped magic pipette (Sprühdose-shaped) with a single purple body segment, B4 = red-pink-pink three-segment mixer, and B5 = a blue three-segment near-empty (one blue on top of two empty base layers). There is no true standalone starting empty — every bottle has at least one filled layer, and the closest buffers are the four partially-filled tall bottles (T2, T4, T5 and B5) that can be drained to a single-color layer. The most visually dominant feature is the B3 white-capped magic pipette in the middle of the bottom row, and the second most dominant is the T3 short corked bottle with its candy cap, and together with the seven colors (yellow, purple, red, pink, orange, green, blue) they form a cork + magic board on a tidy 2x5 grid.
Goal
Crack the T3 short corked bottle by pouring the only red on the board (the red top of B4) onto the candy cap, which breaks the cork and exposes the red+yellow contents so the yellow can be drained out, then absorb the B5 blue into the B3 magic pipette (locking the pipette into a dark purple+blue mix) so the blue stops blocking the B5 slot, then drain T1, T2, T4, T5, B1, B2, B4 and B5 top-first into the popped T3, the locked B3 and the B4 working empty, and top off the five main lanes (yellow, purple, pink, orange, green) so the board ends with five full single-color lanes plus the popped T3 red small bottle, the B3 locked magic pipette (now a dark purple+blue) and a few clean leftover empties. The chokepoint is the B4 red: the only red on the whole board sits on top of B4 and it is the only key that cracks the T3 candy cap, so B4's red has to be sent to T3 before any other top color is moved. The second chokepoint is the B3 magic pipette — the moment B5's blue is poured into it the pipette locks into a dark mix and can no longer be used as overflow, so this is the only safe moment to absorb the blue and the player has to commit to it the moment T3 is popped.
Opening
Start in the bottom row. Pour the B4 red top onto the T3 candy cap to crack it — the cork breaks, the red+yellow contents are exposed and the yellow can be drained, and T3 collapses into a small red-only bottle (the candy cap stays as a decoration) while B4 becomes a clean pink-pink working empty. Then pour the B5 blue top into the B3 magic pipette so the pipette absorbs the blue and locks into a dark purple+blue mix; B5 collapses into a clean working empty and the B3 pipette is now a small dark mixed bottle that stays put for the rest of the run. Walk the B4 pink top onto the matching pink lane at T5 so T5 grows from 1 pink to 2 pinks and B4 collapses into a clean working empty, then walk the second B4 pink top onto T5 to fill the pink lane to 3 pinks. Walk the B1 orange top onto the freed B5 working empty so orange banks a single-color lane, and walk the B2 green top onto a clean working buffer so green banks a single-color lane.
Danger Zone
Pouring any color other than red onto the T3 candy cap still breaks the cork but strands the wrong color on top of the exposed red+yellow stack, which costs an extra pour to clear, so always send the B4 red top first. Pouring the B5 blue into any working buffer (instead of the B3 pipette) strands blue in the buffer and burns one of the four near-empty slots the rest of the run needs, so commit the blue to the pipette the moment T3 is popped. Pouring a top color from a 3-color mixer (T1, B1, B2 or B4) into a buffer that holds a different color strands both bottles — pink cannot land in a yellow buffer, purple cannot land in an orange buffer, etc. The four partially-filled tall bottles (T2, T4, T5 and B5) all look like free empties but they are the only single-color homes for yellow, pink and blue, so bank them early and never burn them on a mismatched pour. Pouring any color into the B3 magic pipette after it has locked the purple+blue mix strands the new color on top of the locked mix and burns the only other free slot for the rest of the run.
Mechanics
A two-tier, ten-position cork + magic board on a tidy 2x5 grid whose only special tiles are the T3 short corked bottle (a small bottle with a red+yellow stack and a candy-cap decoration on top, sealed until the matching red is poured onto the cap, at which point the cork breaks, the red+yellow contents are exposed and T3 collapses into a small red-only bottle) and the B3 white-capped magic pipette (a small bottle with a single purple body and a white candy cap, can absorb any color but locks into a non-overflow mix the moment a second color is added to the body). The chokepoint is cork-crack discipline plus pipette-commitment discipline: crack T3 with the B4 red first, then absorb the B5 blue into the B3 pipette to lock it, and drain the seven mixers (T1, T2, T4, T5, B1, B2, B4 and B5) top-first into single-color lanes so the board ends with five full single-color lanes (yellow, purple, pink, orange, green) plus the popped T3 red small bottle, the B3 locked magic pipette (a dark purple+blue) and a few clean leftover empties.

Frequently Asked Questions

  • What is the first pour in Magic Sort Level 368?

    Pour the B4 red top onto the T3 candy cap to crack the cork. The cork breaks, the red+yellow contents are exposed and T3 collapses into a small red-only bottle; this is the only red on the whole board and the only key that opens T3, so it has to be the very first move.

  • Why does the B5 blue have to be poured into the B3 magic pipette in Magic Sort Level 368?

    The B3 magic pipette is a white-capped overflow bottle that starts with a single purple, and it locks into a non-overflow mix the moment a second color is added to its body. The B5 blue has no other useful home on the board — every other buffer is already reserved for a different color, and pouring blue into a regular buffer would strand it and burn a slot the rest of the sort needs. Pouring the blue into the B3 pipette locks the pipette into a dark purple+blue mix that gets out of the way for the rest of the run.

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