Magic Sort level guide

Magic Sort Level 380 Walkthrough

medium Target: 30 moves 7 colors

Magic Sort Level 380 is a two-tier, eleven-bottle release-and-route board with five frozen-star mystery bottles at T1, T2, T6, B1 and B3, two starting empties at T3 and T5, a tall B2 orange-green-green-green mixer and four small mixers (T2 yellow-frozen-pink, T4 purple-pink, B1 yellow-frozen-frozen, B3 blue-frozen, B4 orange-red) plus a single B5 red flask. Park the red lane at T5 by collapsing B4 and B5, pour the T1 red into T5 so the first frozen cell reveals as green, pour the T6 blue into T3 so the first frozen cell reveals as yellow, walk the freed yellow into B1 to crack B1's frozen stack, drain the B2 orange-green-green-green tall mixer top-first through the freed T3 and T5 buffers, and top off the seven colors (red, yellow, pink, purple, blue, orange, green) so the board ends with seven full single-color lanes plus four leftover empties.

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How to Solve Magic Sort Level 380 — Full Solution

  1. Walk the B5 single red onto T5 so T5 becomes a one-segment red buffer, then walk the B4 orange-red bottle's red base onto T5 so T5 grows to a two-segment red lane and B4 collapses to a single orange. This parks the only red destination on the board before the T1 frozen-star cell needs to be revealed.
  2. Pour T1's red top into the parked red lane at T5 so the first frozen-star cell of T1 reveals as green and T1 collapses to a two-segment green-on-frozen bottle, then walk the freed green from T1 onto a clean destination so the green lane begins to bank.
  3. Pour T6's blue top into the T3 starting empty so T3 becomes a one-segment blue buffer and the first frozen-star cell of T6 reveals as yellow, then walk the freed yellow from T6 onto B1 to start cracking B1's frozen stack, so B1 becomes yellow-on-frozen-on-frozen with the same yellow on top and ready to be peeled.
  4. Drain the B2 orange-green-green-green tall mixer top-first through the freed T3 and T5 buffers — pour the orange top onto a matching orange destination or onto a freed T3 / T5 cell, then walk each green onto the parked green that came out of T1, leaving B2 as a working empty that can join the buffer pool.
  5. Peel the T2 yellow-frozen-pink three-segment mixer top-first — pour the yellow top onto the parked yellow lane at B1, then pour the revealed blue onto the parked blue lane at T3, then pour the freed pink onto a matching pink destination — so T2 collapses into a working empty.
  6. Peel the T4 purple-pink two-segment mixer top-first — pour the purple top onto a matching purple destination, then pour the freed pink onto the same pink destination from the previous step — so T4 collapses into a working empty.
  7. Peel the B1 yellow-frozen-frozen small mystery bottle top-first — pour yellow onto the parked yellow lane, then pour each revealed frozen color onto its matching destination — and peel the B3 blue-frozen small mystery bottle top-first — pour blue onto the parked blue lane at T3, then pour the revealed frozen color onto its matching destination — so both B1 and B3 collapse into working empties.
  8. Top off the seven colors (red, yellow, pink, purple, blue, orange, green) so every bottle ends on a single color and the board closes on seven full single-color lanes plus four leftover empties, and make sure the last cleared empty is one of the T1, T3, B2 or B4 slots that ends empty.

Colors in this level:

Red, Yellow, Pink, Purple, Blue, Orange, Green

Common Mistakes to Avoid

  • Pouring the only red from T1 into anything other than the parked red lane at T5, which strands the T1 frozen-star cell because the only red top on the board is on T1 and the parked red lane is the only destination that can absorb it without breaking the buffer pool.
  • Pouring the only blue from T6 into anything other than the T3 starting empty, which strands the T6 frozen-star cell because blue has no other home in the free state and the matching frozen cell on T6 cannot reveal without a clean blue buffer first.
  • Pouring the only free yellow from T6 into anything other than B1 to crack B1's frozen stack, which strands the B1 mystery with two frozen cells still hidden and leaves the rest of the sort without a yellow lane to grow into.
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Quick Tips for Magic Sort Level 380 (spoiler-free)

  • Park the red lane at T5 first by collapsing the B5 single red and the B4 orange-red red base, then pour the T1 red top into T5 so the first frozen-star cell reveals as green and the rest of the puzzle can start to unfreeze.
  • Pour the T6 blue top into T3 so the first frozen-star cell reveals as yellow, then walk the freed yellow onto B1 to crack B1's frozen stack — the only free yellow on the board has to land on B1, or the B1 mystery strands with two frozen cells still hidden.
  • Drain the B2 orange-green-green-green tall mixer top-first through the freed T3 and T5 buffers so the only green on the board lands on a parked green lane before the orange top is touched, and keep every working buffer single-color after the reveals start.
Board notes 5 details
Layout
Two tiers with six top-row slots (T1-T6) and five bottom-row slots (B1-B5), eleven bottle positions in total. The top row opens with T1 = a red-cap mystery bottle holding red on top of two frozen-star cells (3 segments, no real color under the top), T2 = a yellow-cap mixer with yellow on top, one frozen-star cell in the middle, and pink at the base (3 segments), T3 = a clean empty flask (one of the two starting empties), T4 = a purple-pink two-segment mixer, T5 = a clean empty flask (the second starting empty), and T6 = a blue-cap mystery bottle holding blue on top of two frozen-star cells (3 segments). The bottom row carries the rest of the work: B1 = a yellow-cap mystery bottle with yellow on top of two frozen-star cells (3 segments, the small-bottle version of the top-row mystery), B2 = a tall orange-green-green-green four-segment mixer (orange on top, the only green stack on the board), B3 = a blue-cap mystery bottle holding blue on top of one frozen-star cell (2 segments, the small-bottle version of T6), B4 = a short orange-red two-segment mixer, and B5 = a single red one-segment flask. There are exactly two starting empties (T3 and T5), five frozen-star mystery bottles are the only special tile on the board, and there are no corks, wraps, wooden boxes, magic bottles, paint cans or scroll-wraps. The most visually dominant feature is the cluster of five frozen-star mystery bottles spanning T1, T2, T6, B1 and B3, and the second most dominant feature is the B2 orange-green-green-green tall mixer, which is the only source of green on the board.
Goal
Crack the five frozen-star cells by pouring the top color off each mystery bottle so the hidden layer reveals as a real color, then drain the B2 orange-green-green-green tall mixer and the small mixers (T2 yellow-frozen-pink, T4 purple-pink, B1 yellow-frozen-frozen, B3 blue-frozen, B4 orange-red) through the two T3 and T5 starting empties until every bottle ends on a single color. The chokepoint is the frozen-star reveal wave: the five mystery bottles each have a colored top (red on T1, yellow on T2 and B1, blue on T6 and B3) that is the only color the player can spend on that specific bottle, and burning the only red, the only free yellow, or the only free blue on a mismatched destination strands the matching frozen cell because no other bottle on the board holds those colors in a free state. The second chokepoint is the B2 orange-green-green-green tall mixer, which is the only source of green on the board, so its orange top and three green layers have to land in a specific order onto the freed T3 and T5 buffers, or green has no other home and the rest of the run stalls.
Opening
Start with the two T3 and T5 starting empties. Walk the B5 single red onto T5 so T5 becomes a one-segment red buffer, then walk the B4 orange-red bottle's red base onto T5 so T5 grows to a two-segment red lane and B4 collapses to a single orange. With the red lane parked, pour T1's red top into the parked red lane at T5 so the first frozen-star cell of T1 reveals (it shows green) and T1 collapses to a two-segment green-on-frozen bottle. Pour T6's blue top into T3 so T3 becomes a one-segment blue buffer and the first frozen-star cell of T6 reveals (it shows yellow), then walk the freed yellow from T6 onto B1 to start cracking B1's frozen stack so B1 becomes yellow-on-frozen-on-frozen with the same yellow on top.
Danger Zone
The red, blue, and yellow tops on T1, T6, T2 and B1 are the only carriers for those colors in the free state, so spending any of them on the wrong destination strands the matching frozen-star cell — pour the only red into anything other than the parked red lane and the T1 mystery can no longer reveal, pour the only blue into anything other than T3 and the T6 mystery can no longer reveal, and pour the only free yellow into anything other than B1 to crack B1's frozen stack and the B1 mystery strands with two frozen cells still hidden. The B2 orange-green-green-green tall mixer is the only source of green on the board, so the orange and the three greens have to land in a specific order — orange first onto a freed T3 or T5 buffer, then the three greens stacked onto the green that already exists in T1 after the first reveal. The two T3 and T5 starting empties are the only true buffers, and burning either empty on a mismatched pour before a red or a blue lane exists strands the very first home and the rest of the run stalls.
Mechanics
A two-tier, eleven-bottle release-and-route board whose only special tile type is five frozen-star mystery bottles at T1, T2, T6, B1 and B3. Each frozen-star cell is an opaque dark layer that does not reveal as a real color until the colored top of its host bottle is poured off, at which point the cell thaws into a specific real color (red on T1 reveals green, yellow on T2 reveals blue, blue on T6 reveals yellow, and so on) and joins the sort. There are no corks, wraps, wooden boxes, magic bottles, paint cans, scroll-wraps or scroll-paint. The chokepoint is frozen-star reveal order plus buffer discipline: park the red lane at T5 by collapsing B4 and B5, pour the T1 red into T5 so the first frozen cell reveals as green, pour the T6 blue into T3 so the first frozen cell reveals as yellow, walk the freed yellow into B1 to crack B1's frozen stack, drain the B2 orange-green-green-green tall mixer top-first through the freed T3 and T5 buffers, and top off the seven colors so the board ends with seven full single-color lanes plus four leftover empties.

Frequently Asked Questions

  • What is the first pour in Magic Sort Level 380?

    Walk the B5 single red onto the T5 starting empty so T5 becomes a one-segment red buffer, then walk the B4 orange-red bottle's red base onto T5 so T5 grows to a two-segment red lane and B4 collapses to a single orange. Parking the red lane at T5 first is what lets the T1 red top pour into a matching red destination without burning a working empty, and the parked red lane is the only place on the board that can absorb the T1 red before the first frozen-star cell reveals as green.

  • How do the five frozen-star mystery bottles work in Magic Sort Level 380?

    Each of the five frozen-star mystery bottles at T1, T2, T6, B1 and B3 holds a colored top (red, yellow, yellow, blue and blue) above one or two opaque dark cells that do not reveal as a real color until the top color is poured off. When the top is poured, the first frozen cell thaws into a specific real color (red on T1 reveals green, yellow on T2 reveals blue, blue on T6 reveals yellow, and so on) and joins the sort. Pour the red top into the parked red lane at T5, pour the blue top into T3, walk the freed yellow onto B1, and the rest of the mystery stacks unfreeze into matching colors that the rest of the sort can absorb.

  • Why does the B2 orange-green-green-green tall mixer have to be drained before the small mystery bottles in Level 380?

    The B2 orange-green-green-green tall mixer is the only source of green on the board, so its orange top and three green layers have to land in a specific order onto the freed T3 and T5 buffers and onto the green that already came out of T1. If the small mystery bottles are peeled first, the green has no other receiver and the rest of the run stalls, so drain the B2 tall mixer top-first through the freed buffers, then peel the B1 and B3 small mystery bottles so each revealed frozen color lands on a matching lane that already exists.

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