Magic Sort level guide

Magic Sort Level 382 Walkthrough

medium Target: 26 moves 10 colors

Magic Sort Level 382 is a two-tier, twelve-slot box-and-routing board with two wooden boxes on the left of the bottom row (B1 red-locked, B2 yellow-locked), two key carriers on the top row (T1 red-on-top and T4 yellow-on-top) and four mixers between them (T3 orange-yellow, T5 blue, T6 red-orange, plus B5 red-green-yellow and B6 red-green-purple). The only free yellow on the board is on T4's top and the only free reds are on T1 and T6, so pour T4's yellow into the yellow box first and T1's red into the red box second to crack both at the start. Once the boxes drop their pre-stacked multi-color bottles, drain T3, T5, T6, B5 and B6 top-first through the freed T2, B3 and B4 empties, keep every working empty single-color, and top off the colors so the board ends with single-color lanes plus one leftover empty.

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How to Solve Magic Sort Level 382 — Full Solution

  1. Pour T4's top yellow into the yellow box (B2) to crack it — the box drops a pre-stacked multi-color bottle into the B2 slot, and T4 collapses one layer to show blue on top.
  2. Pour T1's top red into the red box (B1) to crack it — the box drops a pre-stacked multi-color bottle into the B1 slot, and T1 collapses one layer to show black on top.
  3. Drain T4's exposed blue onto a parked blue lane or onto a clean working empty, then drain T4's exposed orange onto its own lane so T4 collapses into a working empty.
  4. Drain T3's orange onto a parked orange or onto a working empty, then drain T3's yellow onto the yellow box's revealed multi-color bottle (or onto a matching yellow lane) so T3 collapses into a working empty.
  5. Drain T5's blue onto a parked blue lane so T5 collapses into a working empty, then drain T6's red onto a parked red lane (or onto the red box's revealed bottle) and T6's orange onto its own lane so T6 collapses into a working empty.
  6. Drain the B5 red-green-yellow three-segment mixer top-first: pour red onto a matching red lane, green onto a matching green lane, yellow onto a matching yellow lane so B5 collapses into a working empty. Then drain the B6 red-green-purple mixer the same way: pour red onto the parked red, green onto the parked green, purple onto a matching purple lane.
  7. Pair the two box-released mixers in the freed B1 and B2 slots with the rest of the working empties: pour each exposed top color onto a matching parked lane, keep every working empty single-color, and clear a buffer onto a real stack before reusing it for a different color.
  8. Top off the colors so the board ends with single-color lanes plus one leftover empty, and make sure the last cleared empty is the slot that completes the board.

Colors in this level:

Red, Orange, Yellow, Blue, Black, Green, Purple, Gray, Pink, Brown

Common Mistakes to Avoid

  • Pouring T3's orange into a non-yellow destination before T4's yellow is moved, which strands the yellow under orange with no path to the yellow box and leaves the yellow padlock uncrackable.
  • Pouring T1's red or T6's red into anything other than the red box, which strands the red box because red has no other home on the board until the box is cracked.
  • Letting the B5 and B6 three-segment mixers cross-pour their exposed red and green tops into each other, which buries red and green and strands the rest of the sort until a working empty is found to peel them apart.
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Quick Tips for Magic Sort Level 382 (spoiler-free)

  • Pour T4's top yellow into the yellow box (B2) first, since yellow has no other home on the board and T4 is the only bottle that already holds a free yellow on top — the yellow box is the only consumer that takes yellow as a key color.
  • Pour T1's top red into the red box (B1) second, since T1 is the cleanest single-layer key carrier and T1 becomes a working empty once the red is moved, leaving T6's red on top as a backup for a later top-off if the red lane needs it.
  • Keep every working buffer single-color after both boxes crack, and clear a buffer onto a real stack before reusing it for a different color so the box-released mixers and the B5, B6 three-segment mixers do not bury their exposed red and green tops into each other.
Board notes 5 details
Layout
Two tiers, twelve bottle positions, no corks, wraps, magic bottles, paint cans, frozen tiles, scrolls, or stars. The top row is six elements — T1 = red on top, black below (2 segments, the cleanest free red on the board and the most direct key for the red box), T2 = empty (the only starting empty on the whole board), T3 = orange on top, yellow below (2 segments, with yellow buried under orange so it has no path to the yellow box until the orange is moved), T4 = yellow on top, blue middle, orange bottom (3 segments, the only bottle on the board that already holds a free yellow on top and the key to the yellow box), T5 = blue (1 segment, the second starter blue), and T6 = red on top, orange below (2 segments, the backup free red and a potential first key for the red box). The bottom row is six elements — B1 = wooden box with a red padlock (needs a red pour to crack), B2 = wooden box with a yellow padlock (needs a yellow pour to crack), B3 = light gray (1 segment, a near-empty starter that becomes a working empty once a top is parked on it), B4 = blue (1 segment, the fourth starter blue), B5 = red on top, green middle, yellow bottom (3 segments, the lower-row mixer that already holds yellow as its base), and B6 = red on top, green middle, purple bottom (3 segments, the lower-row mixer that holds the only purple on the board as its base). There is exactly one starting empty (the T2 empty flask), the two wooden boxes are the only special tiles on the board, and there are no corks, wraps, magic bottles, paint cans, frozen tiles, scrolls, or stars beyond the two wooden boxes. The most visually dominant feature is the pair of wooden boxes on the left of the bottom row, and the B5 and B6 three-segment mixers are tied as the second most dominant feature, because they share red and green across the lower row and form the sort's main work after the boxes are cracked.
Goal
Crack both wooden boxes with their key colors (T4's yellow into the yellow box B2 first, T1's red into the red box B1 second), drain every mixer top-first, and top off the colors so the board ends with single-color lanes and one leftover empty. The chokepoint is opening the two boxes in the right order: the yellow box needs a yellow pour and the only free yellow on the board sits on T4's top, while the red box needs a red pour and the only free reds are T1 and T6. The first wave of pours has to send T4's yellow into the yellow box and T1's red into the red box before any other top color is moved, so the boxes' pre-stacked multi-color contents can drop into the freed B1 and B2 slots and join the sort. Once both boxes are cracked, the player has T2, B3, B4 and the two freed box slots (now holding the box-released mixers) as their working empties, giving five positions to peel the rest of the top and bottom mixers top-first.
Opening
Pour T4's top yellow into the yellow box (B2) to crack it — the box drops a pre-stacked multi-color bottle into the B2 slot, and T4 collapses one layer to show blue on top. Then pour T1's top red into the red box (B1) to crack it — the box drops a pre-stacked multi-color bottle into the B1 slot, and T1 collapses one layer to show black on top. With both boxes cracked, the bottom row now has the two freed B1 and B2 slots holding box-released mixers plus the B3 gray and B4 blue starting empties, so the sort has four working positions on the bottom row plus T2 on the top row to peel the rest of the top and bottom mixers top-first.
Danger Zone
Pouring T3's orange into a non-yellow destination before T4's yellow is moved strands the yellow under orange with no path to the yellow box, because the only free yellow is on T4's top and T3's yellow is buried under orange. The second trap is using T1's red or T6's red on anything other than the red box — both reds are single-layer key carriers, and a mis-pour strands the red box because red has no other home on the board until the box is cracked. The third trap is letting the B5 and B6 three-segment mixers cross-pour their exposed red and green tops into each other — both mixers share red and green at the top, so pour each top onto a clean working empty or onto its matching lane before the other mixer offers a conflicting top, otherwise red and green bury each other and the rest of the sort stalls.
Mechanics
A two-tier, twelve-slot box-and-routing board whose only special tiles are the two wooden boxes on the left of the bottom row — the red-locked box (B1) and the yellow-locked box (B2). Each box holds a pre-stacked multi-color bottle that drops into the slot the moment the matching key color is poured onto the padlock, and the slot then becomes a normal mixer that joins the sort. The chokepoint is key-color discipline: T4 is the only bottle that holds a free yellow on top, T1 and T6 are the only bottles that hold a free red, and both keys must be poured into the matching box in the right order (yellow first, red second) before any mixer top is moved. Once both boxes crack, drain the box-released mixers and the B5 red-green-yellow and B6 red-green-purple three-segment mixers top-first through the freed T2, B3 and B4 empties, keep every working empty single-color, and top off the colors so the board ends with single-color lanes plus one leftover empty.

Frequently Asked Questions

  • What is the first pour in Magic Sort Level 382?

    Pour T4's top yellow into the yellow box (B2) to crack it — the box drops a pre-stacked multi-color bottle into the B2 slot and T4 collapses one layer to show blue on top. T4 is the only bottle on the board that already holds a free yellow on top, and the yellow box is the only consumer that takes yellow as a key color, so this pour has to be the very first move before T3's buried yellow becomes the only yellow on the board.

  • Why does the red box have to be cracked with T1's red rather than T6's red?

    T1 is the cleanest single-layer key carrier because T1 is at the far left of the top row and T1 becomes a working empty the moment the red is moved, freeing a slot for the rest of the sort. T6's red is a valid second key, but T6 is two layers tall (red on top, orange below) and the orange underneath also has to be peeled later, so using T6's red first means the orange has to be moved before T6 can join the sort. T1's red is the single-use key that turns a working empty into the player's hand.

  • How many starting empties does Magic Sort Level 382 have?

    Just one — the small T2 empty flask in the top row. Every other working empty has to be created by emptying a mixer or cracking a wooden vault, so keep T2 single-color and use the freed B3 gray, B4 blue plus the two freed box slots (now holding the box-released mixers) as the other scratch buffers once both boxes crack.

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