Sand Blocks level guide
Sand Blocks: Drop Puzzle Level 17 Walkthrough
Level 17 opens with a UFO automatically vacuuming every red reservoir and receiver. Once that scripted phase ends, route tall blue, yellow, and green receivers beneath the five upper chambers and finish with the large blue square.
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How to Solve Sand Blocks Level 17 — Full Solution
- Wait while the UFO vacuums the upper-right red reservoir and both stepped right-wall red pockets.
- Let the beam finish removing the large red square and the horizontal/vertical red receivers.
- Raise the upper-left one-by-three blue receiver under the left blue edge of the three-column reservoir.
- Hold it until that blue band fills the receiver and it disappears.
- Lift the nearest tall yellow receiver into the open left-center lane beneath the yellow stripe.
- After yellow clears, move the second left blue receiver beneath the right blue edge of the same reservoir.
- Raise the first tall green receiver beneath the left narrow green chamber.
- Move the adjacent tall green receiver under the second green chamber and wait for settling.
- Drag the one-by-three blue receiver from its lower-center starting slot straight up through the open center, place it beneath the left blue reservoir edge, and hold until that fall empties.
- Finish by shifting the large two-by-two blue receiver beneath the final upper-right blue fall.
Colors in this level:
Red, Blue, Yellow, Green
Common Mistakes to Avoid
- Treating the UFO as decoration and writing manual moves for red pieces it automatically removes.
- Moving the large blue square before the tall green receivers use the center.
Quick Tips for Sand Blocks Level 17 (quick clues)
- Wait until the UFO leaves before planning the receiver lanes; the red footprint map will be gone.
- Work the surviving top reservoirs left to right after the scripted clear.
Board notes 5 details
- Layout
- Five upper reservoirs contain a blue-yellow-blue chamber, two narrow green strips, and a red square at upper-right. The packed field includes large red/blue squares, horizontal red bars, tall yellow, blue, and green receivers, plus two red pockets in the stepped right wall. A purple UFO covers the center at the start.
- Goal
- Wait for the UFO to remove the red material, then collect the exposed blue-yellow-blue reservoir and both green strips before clearing the last upper-right blue chamber.
- Opening
- The first phase is automatic: the UFO vacuums the red chamber, two right-wall pockets, and red receiver structures. Manual routing starts after it exits with the upper-left blue vertical receiver.
- Danger Zone
- Do not invent a red drag route behind the UFO. The beam removes those obstacles automatically, and moving during the animation obscures the real post-UFO footprint map.
- Mechanics
- A scripted UFO vacuum phase removes red sand and red receivers before normal gravity collection begins. The manual phase uses one-by-three columns and a final two-by-two blue receiver.
Frequently Asked Questions
What does the UFO do in Level 17?
The video shows its beam vacuuming the red reservoir, right-side red pockets, and red receiver structures before manual play.
What is the first manual move?
After the UFO exits, raise the upper-left tall blue receiver beneath the left edge of the blue-yellow-blue reservoir.