Colony Flow! level guide
Colony Flow! Level 155 Walkthrough
Colony Flow Level 155 clears an orange-coated character under a blue cap by opening the black outer shell with black 40 first, then routing green, cyan, orange, yellow, and white traffic without overfilling the five staging pads.
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How to Solve Colony Flow! Level 155 — Full Solution
- After the brief opening pause, tap black 40. Wait while its active count falls and the heavy dark cap rim begins to thin.
- Queue green 45, then black 45, black 45, and black 50 as slots free. Leave white 45 untouched during this first perimeter wave and let the ants pass the lower hole.
- When the first dark groups clear, tap the newly exposed black 4, black 6, and black 13, then follow with blue 8 and orange 11 as the next slots open.
- Run the central body wave through orange 20 / 40 / 45, yellow 20 / 45, cyan 20, and cyan 39, waiting for each active group to travel before adding another large stack.
- Use the mid-board white 33, cyan 39, orange 32, blue 22, and green 36 groups to clear the face highlight, cap, right coat strip, and green edge in one connected pass.
- Continue with cream/white 13 / 20 / 25 / 18, yellow 28 / 25, cyan 14 / 28, green 16, and black 20 / 40. Let the long dark-and-orange perimeter run finish before the small endgame stacks.
- Take the late cream 1, blue 1, green 5, and black 15, then clear white 25, cream 18, orange 36, and black 40. Give the separated dark cells a full travel beat.
- Wait for the empty-frame clear animation; a green corner, blue cap cell, or single dark outline square means the level is not finished.
Colors in this level:
Black, Green, Blue, Cyan, Orange, Yellow, White, Cream
Common Mistakes to Avoid
- Opening white 45 or a large orange stack before black 40 and green 45 have started, which fills the five staging pads and jams the single hole.
- Treating the first black 40 as an ordinary color instead of the gatekeeper for the dark cap rim, leaving the cyan cap and orange coat with no clean route.
- Tapping the late black 1, blue 1, or green 5 while the long black 40 / orange 36 run is still active, which strands the final perimeter cells.
Quick Tips for Colony Flow! Level 155 (spoiler-free)
- Start with black 40 and let the dark shell open before committing white 45 or the large orange stacks.
- Queue green 45 and the remaining black 45 / 45 / 50 only as the five staging pads accept them.
- Save one slot for the late black 1 / blue 1 / green 5 / black 15 cleanup and wait for the long perimeter runs.
Board notes 5 details
- Layout
- An orange-coated character sits under a blue/cyan cap inside the white frame. Charcoal-purple cells form the heavy outer wall and cap rim; cream and white cells make the face and chest; green cells cluster at lower left and the right edge; cyan-blue cells sit in the cap and lower-right patch. One ant hole is below the frame. Five white staging pads are empty at open. Visible stacks begin with black 50 / 45 / 40 / 45 and white 45, followed by black 50, blue 35, green 45, yellow 20, cyan 39, orange 40 / 20 / 45, cyan 20, green 40, and yellow 42.
- Goal
- Route black stacks into the cap rim and dark outer wall, cyan and blue into the cap and lower-right patch, green into the lower-left and side cells, orange and yellow into the coat and right trim, and white into the face and chest highlights. The clear is confirmed only when the dark shell, isolated green corner, and final coat pixels all leave the frame.
- Opening
- Wait through the short empty opening, then tap black 40 from the first visible row. As its count falls, queue green 45, black 45, black 45, and black 50 in that order. Hold white 45 until a staging pad is free and the first black/green perimeter wave is already moving.
- Danger Zone
- The five white pads are a limited staging row. Tapping white 45 or a large orange coat stack while black 40 and green 45 are still active fills the row and sends ants into the single lower hole before the outer wall is open. Keep a pad free between waves and do not let body traffic outrun the dark frame.
- Mechanics
- Layered character-clear routing with a large charcoal perimeter, a cyan cap, an orange coat, a cream face, and a green lower-left patch. The level alternates perimeter traffic with small-stack cleanup instead of clearing one color family in a straight line.
Frequently Asked Questions
What is the first tap for Colony Flow Level 155?
Wait briefly, then tap black 40. The video uses it to open the dark outer shell before green 45 and the remaining black 45 / 45 / 50 groups occupy the staging row.
Why should white 45 wait?
White 45 belongs to the face and chest, but the five white pads are limited. If it enters while black and green perimeter traffic is still counting down, the ants crowd the lower hole before the shell is open.
Which stacks finish the character board?
The visible late cleanup includes cream 1, blue 1, green 5, black 15, white 25, cream 18, orange 36, and black 40. Let the long routes finish before judging the small isolated cells.