Colony Flow! level guide
Colony Flow! Level 331 Walkthrough
Clear the Norwegian flag by opening red 12/20/16, splitting long red waves with dark and white stacks, and reducing the 112 and 50 gates without filling all five holes.
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How to Solve Colony Flow! Level 331 — Full Solution
- Tap red 12, red 20, and red 16; wait for the first red stream to clear a hole.
- Add dark 18 and white 20 separately as holes return from the opening red wave.
- Use short red 2/4/9 cards around the falling 112 counter without occupying long-route bays.
- Alternate red 15/20 with dark 15/20 through the brown 50 gate transition.
- Route white 9/14 between the remaining red and dark waves as the cross thins.
- Clear late dark 10/15 and red 3/10/19 fragments one stream at a time.
- Finish the final cross pixels and wait for Victory.
Colors in this level:
Red, White, Dark blue, Brown
Common Mistakes to Avoid
- Filling the tray with red and dark stacks before the white cross cards appear strands the cross cleanup.
- Starting dark 20 alongside two red routes before the 50 gate opens removes the buffer needed for the gate reveal.
Quick Tips for Colony Flow! Level 331 (spoiler-free)
- Keep one hole reserved for white whenever two red routes are active.
- Use short red 2/4/9 cards as bridges while the 112 counter falls.
- Do not start dark 20 and red 20 together before the first red stream returns.
Board notes 5 details
- Layout
- A Norwegian flag fills the board with a red field, white cross, and dark-blue inner cross. A top brown counter reads 112 and a central brown gate starts at 50. Five holes serve red 12/15/16/20, dark 15/18/20, and white 20 stacks.
- Goal
- Reduce the 112 counter and the 50 gate to zero, then clear the red field, the white cross, and the dark-blue inner cross until the board is blank.
- Opening
- Tap red 12, red 20, then red 16; add dark 18 only after a hole returns and reserve space for white 20.
- Danger Zone
- Repeated red 15/16/20 and dark 15/18/20 routes can fill the tray before the white cross cards appear. The 50 gate reveals more red and dark stacks that need immediate buffer space.
- Mechanics
- Two numbered gates sit inside a three-color flag, so each long red wave must be split by a dark or white handoff to keep at least one hole free.
Frequently Asked Questions
Why must red waves be split by dark or white?
Red dominates the flag field and can fill all five holes; interleaving dark or white keeps a buffer for the next wave.
When should the 50 gate open?
Let the 112 counter fall first with short red cards, then work through the 50 gate with alternating red and dark 15/20 routes.