Separate activity route
Rooms & Exits Event Levels
These limited-time missions and extra rooms are tracked independently from the numbered mainline. A card becomes a walkthrough only after its gameplay video passes the local evidence gate.
Evidence-backed collection
Events & extra rooms
Birthday Rush
Birthday Rush is a timed Rooms & Exits event set in a decorated home kitchen and party room: restore power, prepare a birthday cake, and solve the final guest-and-plate logic before the exit opens.
Open guide → Verified walkthroughChristmas Rescue / Operation Rescue Santa
Christmas Rescue is a hard Santa-recovery event that moves from a decorated lounge with a tree, fireplace, toy train, and Factory door into a gear-filled toy workshop with a slide, stairs, and multi-stage festive mechanisms.
Open guide → Verified walkthroughEscape the Nightmare — Cursed Park
Escape the Nightmare — Cursed Park is the fourth Nightmare room: an octagonal grave-ring courtyard plus a side room with a recipe desk. Seat the three orbs, rebuild the woman-and-skull picture, reorder the urns, brew the purple Potion, solve a 6×6 skull-symbol grid and a stone-piece frame, then beat the hooded figure's timed glyph search.
Open guide → Verified walkthroughEscape the Nightmare — Eerie Mansion
Escape the Nightmare's Level 2 opens in The Eerie Mansion, a dark isometric living room that chains zodiac and tree-symbol clues into a moonlit picture puzzle, a blocked route board, and a final exit sequence.
Open guide → Verified walkthroughEscape the Nightmare — Haunted Hotel
Escape the Nightmare — Haunted Hotel is the first Nightmare room: a dim skull-decorated bedroom where a basket-lid tile board, a skull-cabinet object search, a chest wiring panel, a gear-driven clock clue, a six-wheel lock, a red-X marker grid, and a corkboard photo layout lead to the open door.
Open guide → Verified walkthroughEscape the Nightmare — Silent School
Escape the Nightmare — Silent School opens in a Halloween-decorated classroom with a chalkboard arrow clue, a teacher's computer, and a four-color switch board, then moves into a library/lounge with stained glass, glowing skulls, and a blocked-cell escape grid.
Open guide → Verified walkthroughFind Lucy and Win an Amazing Prize
A suburban rescue activity: count the porch flowers to open the garage, work the tool chest and Classic garage car display, patch up Daisy's arm, route her Bolt through the gate panel, and use Lucy's dog tag to find, water, and feed the missing pup in the backyard shed.
Open guide → Verified walkthroughHalloween — The Fright Shop
The Fright Shop is a hard Halloween Rooms & Exits event that moves from a costume-and-mask shop into a green-tiled stock room: inspect the shop clues, arrange colored mannequin heads, mix paints, and complete the final pumpkin and alphabet sequence before using the exit.
Open guide → Verified walkthroughHelp Grandma Flynn and Enjoy Your Prize
A timed Help Grandma Flynn event that moves from a sunlit, plant-filled living room into a cozy bedroom, using photo recovery, physical mechanisms, a TV color cue, a train-path board, and a missing toy-soldier display to reach the final cabinet reveal.
Open guide → Verified walkthroughWho's the Secret Valentine? Level 2
A scene-guided Valentine-themed LateTales cafe/lounge where an open kitchen, book wall, heart panels, and a snowy exit frame a chain of word, recipe, tile, and symbol puzzles.
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