Sand Blocks level guide
Sand Blocks: Drop Puzzle Level 364 Walkthrough
Level 364 carries the game's Hard label and has three outlets across the top: an open white one in the middle and glass-capped orange and green ones on either side. Every clear lowers the caps, three pink checkered wrappers and a large shutter marked 11 together. The shutter lifts at about 1:34 on a 2:35 timer, and the wrappers left at the end unwrap into the green receivers that finish the board.
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Sand Blocks Level 364 — Full Solution
- At about 2:35 on the timer, a small white block clears under the middle outlet. The caps drop to 7 and 10, the shutter to 10 and the wrappers to 19, 31 and 33.
- From about 2:33 to 2:24, keep dropping white smalls under the middle outlet. Six clears bring the caps to 1 and 4, the shutter to 4 and the wrappers to 13, 25 and 27.
- Between about 2:24 and 1:50, rearrange the upper board: slide the orange bars and green smalls aside and work the long white bar out of the upper left into the middle column.
- At about 1:49 the long white bar fills with the last white. At 1:48 the orange cap breaks and orange pours on the left, the middle outlet turns brown, and the right cap, shutter and wrappers read 3, 3 and 12, 24, 26.
- At about 1:39 a clear brings the right cap and shutter to 2. At about 1:37 a brown bar fills under the middle outlet, and at 1:36 an orange T is in place under the left outlet with both the right cap and the shutter on 1.
- At about 1:35 the orange T is full, the right cap breaks and green pours. A green small clears at about 1:34, the shutter lifts, and the lower stage appears: the blue tank on the left, the barred gate marked 3, a square receiver, yellow Ls and more orange and green pieces.
- At about 1:31 a green L is full under the right outlet. The middle outlet now pours yellow, and the barred gate drops to 2 at about 1:25.
- From about 1:16 to 0:57, keep all three outlets busy: an orange L and an orange upright under the left outlet, yellow uprights and Ls under the middle, and a green L under the right. The wrappers keep ticking down with each clear.
- At about 0:47 the barred gate reads 1, and at 0:46 it is gone. Set a blue upright against the blue tank at about 0:45; a blue bar is full at about 0:35 and two small blue blocks follow at about 0:31 and 0:30.
- At about 0:29 a yellow T is full under the middle outlet, and a brown L reaches 80% at 0:28 as the brown underneath comes out.
- At about 0:23 the square receiver goes under the left outlet and fills with orange; a yellow square is full under the middle at about 0:22, and the middle outlet is empty at 0:21.
- At about 0:20 an orange L empties the left outlet, and the checkered L at the bottom reaches zero and unwraps into a green L. A blue upright takes the last of the blue tank at about 0:19.
- Move the green L under the right outlet at about 0:18. The last wrapper, a bar marked 1, unwraps into a green bar at about 0:17, and it reaches 99% at about 0:16. The board clears at about 0:15.
Colors in this level:
White, Orange, Green, Brown, Yellow, Blue
Common Mistakes to Avoid
- Letting the long white bar get buried in the upper left. It is the last white receiver, and without it the orange cap never breaks.
- Using up the blue pieces before the barred gate opens. The blue tank on the left only starts pouring at about 0:46, and it still needs four blue receivers.
- Covering the right outlet at the end. The two wrappers unwrap into green receivers in the final seconds and need a clear path to the green outlet.
Quick Tips for Sand Blocks Level 364 (quick clues)
- Rattle through the white smalls under the middle outlet early. Six quick clears there take the orange cap down to 1 before the first minute is over.
- Free the long white bar in the upper left before the white runs low. It is the last white receiver, and its clear breaks the orange cap.
- Save the blue pieces. The blue tank on the left opens only after the barred gate goes, at about 0:46, and it needs a blue upright, a blue bar and two small blue blocks.
- Do not try to move the checkered wrappers into a colour. They only become green receivers at zero, so their last points come off at the very end.
Board notes 5 details
- Layout
- Three outlets sit on the top edge: orange on the left under a glass cap marked 8, white in the middle with no cap, and green on the right under a glass cap marked 11. The upper board is packed with small white, blue and green blocks, a yellow upright, orange bars, an orange T, green Ls and long blue bars down the right side, plus pink checkered wrappers marked 20, 31 and 34. A purple shutter marked 11 covers the bottom third.
- Goal
- Drain the white middle outlet first, which also counts the caps and shutter down. The middle outlet then runs brown and yellow, the left cap opens orange and the right cap opens green. Behind the shutter, a blue tank fed from a pipe in the left wall stays shut behind a barred gate until late. Clear every receiver before the timer runs out.
- Opening
- Feed small white blocks under the middle outlet one after another. The first clear lands at about 2:35 and by 2:24 six more have dropped the caps to 1 and 4, the shutter to 4 and the wrappers to 13, 25 and 27.
- Danger Zone
- The last white load needs the long white bar, and it is boxed in on the upper left. From about 2:24 to 1:50 nothing clears while the orange, green and blue pieces are shuffled to get that bar under the middle outlet. Filling the middle column with green smalls or orange bars in that stretch makes the lull even longer, and the timer keeps running.
- Mechanics
- A global clear counter lowers both glass caps, all three wrappers and the shutter by one on every clear. The caps break at zero and start their outlets. The middle outlet has no cap but changes colour, white then brown then yellow. The shutter lifts at zero and reveals a second stage. Wrappers unwrap into green receivers when they reach zero. A barred gate marked 3 sits beside a blue tank on the left; its badge fell to 2 at about 1:25 and to 1 at about 0:47, and the gate vanished a second later, after which the tank poured into the receivers placed beside it.
Frequently Asked Questions
Why did every number on the board go down at once?
They share one counter. Each clear takes one point off both glass caps, all three checkered wrappers and the big shutter, so the first seven white clears already bring the orange cap from 8 to 1.
What are the pink checkered pieces with numbers?
They are wrappers. They can be dragged around like any piece but cannot take sand. When a wrapper's number reaches zero it unwraps into a green receiver, and the last two did that at about 0:20 and 0:17 on the timer.
When does the blue tank on the left open?
It stays shut behind a barred gate marked 3. The gate showed 2 at about 1:25 and 1 at about 0:47, then disappeared, and the tank began emptying into the blue receivers set beside it.