Colony Flow! level guide
Colony Flow! Level 23 Walkthrough
Colony Flow Level 23 is a four-row hamburger board where the wide orange sesame-seed top bun, the thick red patty strip, the narrow green lettuce strip, the wide two-tone cream/white bottom bun, the dark brown outline, and a small yellow accent all share the same single ant hole, and the top row has a five-cell-wide buffer section that fills with orange, red.
Board Notes
- Layout
- The board opens in portrait view. The top half of the screen holds a pixel-art hamburger: a wide orange sesame-seed top bun, a thick red patty strip directly under the bun, a narrow green lettuce strip under the patty, a large two-tone cream/white bottom bun (lighter cream cells on top, slightly darker beige/cream cells on the bottom), and a dark brown outline wrapping the whole silhouette. Below the dirt strip the working area is a four-row grid. The top row is five cells wide and reads, left to right, white 20 / cream 24 / cream 23 / empty / empty in the opening state. The second, third, and fourth rows are each three cells wide and aligned with the first three cells of the top row; they hold white 35 / red 35 / dark 35 in the second row, orange 20 / orange 30 / orange 20 in the third row, and green 23 plus two face-down hidden stacks in the fourth row. The rightmost cell of the top row is a buffer slot that is empty in the opening state but later receives an orange refill, a red 11 refill, a yellow 18 refill, and a yellow 26 refill.
- Goal
- The white 20, cream 24, cream 23, and white 35 stacks must fill the wide cream/white bottom bun, including the slightly darker cream/beige cells in the lower half of the bun. The orange 20, orange 30, and orange 20 stacks (plus any orange refill that rises into the buffer) must fill the large orange top bun and its darker orange sesame dots. The red 35 stack and the red 11 refill must close the thick red patty strip. The green 23 stack plus the green 29 refill that rises from the fourth row must close the narrow green lettuce strip. The dark 35 stack plus any black refill must close the dark brown outline wrapping the silhouette. The small yellow 23 stack in the second row plus the yellow 18, yellow 26, and yellow 11 refills that rise into the buffer must close a thin yellow accent at the base of the lettuce strip.
- Opening
- The first confirmed tap in the video is the white 20 stack in the leftmost cell of the top row. The white 20 is the smallest white stack on the top row and sits in front of two larger cream stacks, so opening with white 20 starts the cream/white trail up the dirt path and the bottom bun cells start to close in the first beat. The second confirmed tap stays on the same white 20 stack, draining it further toward zero so the cream/white trail stays open while the first wave is still on the perimeter. The player then moves to the cream 24 stack at the second cell of the top row, dispatching a second cream/white wave along the same dirt path so the bottom bun continues to close. The cream 23 at the third cell is held for one beat, and the empty buffer cells at positions 4 and 5 of the top row are kept open so the orange 20 stack that rises from the third row can land cleanly and start the orange top bun.
- Danger Zone
- The danger zone is the empty buffer cell at position 5 of the top row. The video shows an orange refill, a red 11 refill, a yellow 18 refill, and a yellow 26 refill rising into that cell as the cream/white waves clear, and the orange top bun only stays useful if the buffer is left open for those refills. If the player fills the buffer with a cream 24 click or a green 23 click too early, the orange refill is stranded behind the active white ants, the top bun cells never close, and a visible orange gap sits at the top of the burger for the rest of the run. The other trap is firing the dark 35 or the red 35 in the second row before the cream bottom bun is at least half-closed, because dark and red ants use the same dirt path as the white and cream ants and a premature dark or red click strands those ants on the still-empty bun cells. Tapping the green 23 stack before the red patty is closed is also bad, because green ants cross the patty cells that the red 35 still has to fill and stall on the still-empty lettuce cells.
- Mechanics
- Level 23 is a multi-stack color-routing board combined with a pixel-art completion goal and a single ant hole. The four-row layout uses an unusual top row that is five cells wide with two buffer cells on the right, so the orange top bun, the cream bottom bun, and the refill waves all have to use the same dirt path. The hamburger pixel art has at least six color families (orange top bun, red patty, green lettuce, cream/white bottom bun, dark outline, and a thin yellow accent), so the player has to keep all of those routes staged at once. Two of the stacks start face-down in the fourth row, and they reveal the green 29 and the white 35 that fill the rest of the lettuce and the bottom-bun highlights once the upper cells clear. The empty buffer at position 5 of the top row is reserved for the orange and red refill stacks rather than for staging any of the cream or white colors. so the last dark 35, yellow 23, yellow 18, yellow 26, and green 29 refill waves still need a clean delivery after the bottom of the grid looks clear.
Quick Tips for Colony Flow! Level 23 (spoiler-free)
- Tap the white 20 stack in the leftmost cell of the top row first, then the cream 24 and cream 23 at the second and third cells. Those three cream/white waves are what close the wide bottom bun, and the empty buffer at position 5 of the top row is the only staging space for the orange and red refills that come next.
- Keep the empty buffer cell at the right end of the top row open for the orange refill. The video shows an orange refill, a red 11 refill, a yellow 18 refill, and a yellow 26 refill rising into that cell, and the orange top bun only stays useful if the buffer is left open. Filling that slot with a cream or green click strands the orange refill and leaves a visible orange gap at the top of the burger.
- Drain the white 20, cream 24, and cream 23 first, then the orange 20, orange 30, and orange 20 in order, before tapping the red 35, dark 35, or green 23. Cream, orange, red, dark, and green all use the same dirt path, and a premature red, dark, or green click strands ants on the still-empty bun or top-bun cells and blocks the orange refill waiting in the buffer.
How to Solve Colony Flow! Level 23 — Full Solution
- Tap the white 20 stack in the leftmost cell of the top row. White ants leave immediately and walk the dirt path toward the cream/white bottom bun, and the bottom bun cells start to close in the first beat. Wait for the first white ants to clear the bottom edge of the burger before tapping the next stack.
- Tap the cream 24 stack at the second cell of the top row, then the cream 23 stack at the third cell. Both cream waves walk the same dirt path and the bottom bun continues to close while the first white ants are still on the perimeter. Keep the empty buffer cell at the right end of the top row open for the orange refill that will rise from the third row.
- Tap the orange 20 stack at the left of the third row, then the orange 30 stack in the middle of the third row, then the orange 20 stack at the right of the third row. Orange ants walk the dirt path and the large orange top bun starts to close from the bottom up. The empty buffer at position 5 of the top row is reserved for the next orange refill.
- Tap the orange refill stack as soon as it rises into the empty buffer cell at the right end of the top row. Orange ants walk the dirt path and the top bun continues to close. Filling this buffer with a cream or green click strands the orange refill and leaves a visible orange gap at the top of the burger.
- Tap the red 35 stack in the second row to start the thick red patty strip, then wait for the red 11 refill to rise into the buffer cell and tap that one as well. Red ants walk the same dirt path, so leave one beat between the red waves.
- Tap the green 23 stack in the fourth row to start the narrow green lettuce strip, then tap the green 29 stack that rises from the fourth row to close the rest of the lettuce. Green and red share the path, so leave one beat between the green and red waves.
- Tap the dark 35 stack at the right of the second row, then any black refill that rises later. Dark ants walk the dirt path and close the dark brown outline wrapping the burger silhouette.
- Finish by tapping the small yellow 23 stack in the second row plus the yellow 18, yellow 26, and yellow 11 refills that rise into the buffer cell. Yellow ants walk the same dirt path and close the thin yellow accent at the base of the lettuce strip. The hamburger silhouette is fully colored once the last yellow cube is delivered and the level banner appears.
Colors in this level:
Orange, Red, Green, White, Cream, Dark-brown, Yellow
Common Mistakes to Avoid
- Filling the empty buffer cell at the right end of the top row with a cream 24 or green 23 click before the orange refill rises, which strands the orange refill behind the active white ants and leaves a visible orange gap at the top of the burger for the rest of the run.
- Tapping the dark 35 or the red 35 in the second row before the cream bottom bun is at least half-closed, which strands dark and red ants on the still-empty bun cells and blocks the orange refill waiting in the buffer.
- Tapping the green 23 stack before the red patty is closed, which sends green ants across the patty cells that the red 35 still has to fill and stalls them on the still-empty lettuce cells.
Frequently Asked Questions
What opening order works best in Colony Flow Level 23?
Begin with the white 20 stack in the leftmost cell of the top row, then tap the cream 24 and cream 23 at the second and third cells. Those three cream/white waves are what close the wide bottom bun, and the empty buffer at position 5 of the top row is the only staging space for the orange and red refills that come next. After the cream bottom bun is at least half-closed, drain the orange 20, orange 30, and orange 20 stacks for the top bun, then drop the red 35 plus the red 11 refill, route the green 23 plus the green 29 refill, finish the dark 35 plus any black refill, and close the yellow 23 plus the yellow 18, 26, and 11 refills.
What breaks when the orange stacks goes early in Colony Flow Level 23?
The orange 20, orange 30, and orange 20 stacks use the same dirt path as the white and cream stacks, and the orange top bun only sits in cells that are still open while the cream bottom bun is closing. If orange ants are sent before the cream bun is at least half-closed, they stall on the still-empty bun cells, the orange refill that was waiting in the empty buffer cannot reach the top bun, and the burger image stays half-finished even after the bottom of the grid looks clear.