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Colony Flow! level guide

Colony Flow! Level 24 Walkthrough

medium 7 colors

Colony Flow Level 24 is a wide four-row, four-column peach pixel-art board where a round orange body, a small red blush on the lower-right curve, a small green leaf with a short stem on top, a small yellow highlight on the upper-left of the body, a thin black outline wrapping the whole fruit, and a wide cyan canvas all share the same single ant hole.

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Board Notes

Layout
The board opens in portrait view. The top half of the screen holds a pixel-art peach: a large round orange body, a small darker red/pink blush on the lower-right curve, a small green leaf with a short stem on top, a thin black outline wrapping the whole fruit, a small yellow highlight on the upper-left of the body, and a wide cyan / light-blue canvas filling the rest of the art. Below the dirt strip the working area is a four-row, four-column grid of numbered cube stacks with two empty white buffer slots pinned at the top-left of row 1 and the top-left of row 3. The 4x4 grid reads, top to bottom and left to right: empty / 18 black / 9 red / 35 orange in the first row, 38 cyan / 40 cyan / 41 yellow / 5 green in the second row, empty / 40 orange / 40 orange / 30 black in the third row, 40 cyan / 34 cyan / 7 green / 38 cyan in the fourth row., all with low counters.
Goal
Orange cubes from the 35 orange, 40 orange, and 40 orange stacks must fill the large round peach body. Cyan cubes from the 38 cyan, 40 cyan, 40 cyan, 34 cyan, and 38 cyan stacks must fill the wide cyan canvas around the peach. Black cubes from the 18 black and 30 black stacks must close the dark outline wrapping the body, the leaf, and the stem. Red cubes from the 9 red stack must close the small pink/red blush on the lower-right curve of the peach. Green cubes from the 5 green and 7 green stacks must close the small leaf and the short stem at the top. Yellow cubes from the 41 yellow stack must close the small yellow highlight on the upper-left of the peach body.
Opening
The first confirmed tap in the video is the 9 red stack in the third cell of the top row. Red 9 is the smallest numbered stack on the board and the red blush is the smallest peach feature, so opening with the 9 red clears the blush in a single wave and frees the top-row slot for the first refill. The second confirmed tap is the 18 black stack in the second cell of the top row, which dispatches a long black wave up the dirt path to start closing the dark outline of the peach. The third confirmed tap is the 35 orange stack in the fourth cell of the top row, which starts sending orange ants toward the round peach body so the body cells begin to fill at the same time the outline is closing. The two empty white buffer slots (row 1 col 1 and row 3 col 1) are kept open so the refill waves (8 black, 6 green, 17 green, 22 red, 17 orange, 30 red, 35 orange, 30 orange, 14 yellow, 40 orange, 40 orange, 40 yellow, 40 cyan, 30 black, 40 cyan, 34 cyan, 25 red, 38 cyan, 5 cyan, 7 green, 8 cyan, 12 cyan, 34 cyan, 40 cyan, 1 red, 13 black, 40 white) can land cleanly as the active row drains. The 41 yellow stack in row 2 col 3 and the 5 green stack in row 2 col 4 are held for the highlight and leaf beats.
Danger Zone
The danger zone is the moment right after the 18 black and 9 red drain and the refill wave lands in the two empty white buffer slots. The video shows a long sequence of refills rising into those slots in order (8 black, 6 green, 17 green, 22 red, 17 orange, 30 red, 35 orange, 30 orange, 14 yellow, 40 orange, 40 orange, 40 yellow, 40 cyan, 30 black, 40 cyan, 34 cyan, 25 red, 38 cyan, 5 cyan, 7 green, 8 cyan, 12 cyan, 34 cyan, 40 cyan, 1 red, 13 black, 40 white), and parking a 35 orange or 17 orange refill in the wrong slot while a 30 black or 14 yellow refill is waiting strands the next color wave before it can rise into the active row. The other trap is tapping the 41 yellow stack in row 2 col 3 before the dark outline of the peach is at least half-closed. The yellow highlight sits on the upper-left of the body and uses the same dirt path as the black outline and the orange body, and a premature yellow click sends yellow ants onto still-empty body cells that the 35 orange has not yet opened, which strands the small 5 green and 7 green leaf stacks waiting behind them. Tapping the 30 black stack in row 3 col 4 before the 18 black is fully drained is also bad, because the dark outline gets two waves of black ants in a row on the same dirt path and the late 5 cyan / 8 cyan / 12 cyan canvas refills get stuck behind them.
Mechanics
Level 24 is a four-row, four-column multi-stack color-routing board with two empty white buffer slots, a single ant hole, and a pixel-art completion goal. Unlike the 3x3 boards in Levels 14-17 which keep their nine stacks in a fixed starting grid, this board is a wide 4x4 grid with sixteen numbered stacks and only two empty buffer slots, so almost every tap immediately changes a route and the player has to keep five colors (black, red, orange, cyan, green) plus the small yellow highlight all staged at the same time. The peach pixel art has a single dominant body color (orange) and a single dominant canvas color (cyan), with the dark outline, the red blush, the green leaf, and the yellow highlight as small detail regions, so the routing trick is to open with the smallest stack (9 red) to clear the blush, then drain the 18 black and 35 orange in sequence to start the outline and the body in parallel, then run a long alternating orange / cyan / black / yellow cycle so no single color starves the buffer. The two empty white buffer slots are reserved for the refill waves rather than for staging any of the larger initial colors. so the last small 1 red, 13 black, and 40 white cubes still need a clean delivery after the bottom of the grid looks clear.

Quick Tips for Colony Flow! Level 24 (spoiler-free)

  • Tap the 9 red stack in the third cell of the top row first. Red 9 is the smallest numbered stack on the board and the red blush is the smallest peach feature, so opening with the 9 red clears the blush in a single wave and frees the top-row slot for the first refill wave.
  • Drain the 18 black and the 35 orange in the second and third beats. The 18 black stack is the largest dark-outline stack in the top row and the 35 orange is the largest body stack in the top row, so opening outline-then-body lets the dark outline of the peach start drawing before the wide orange body wave reaches the body cells.
  • Resist parking a 35 orange or 17 orange refill in either empty white buffer slot while a 30 black, 14 yellow, or 5 green refill is mid-routing. The video shows a long sequence of refills rising into those slots in a fixed order, and parking the wrong color strands the next refill wave before it can rise into the active row.

How to Solve Colony Flow! Level 24 — Full Solution

  1. Tap the 9 red stack in the third cell of the top row. Red ants leave immediately and walk the dirt path toward the small red blush on the lower-right curve of the peach, and the blush closes in a single wave. Wait for the red ants to clear the bottom edge of the peach before tapping the next stack. An 8 black refill rises into the empty white buffer slot at row 1 col 1 in this beat.
  2. Tap the 18 black stack in the second cell of the top row. Black ants walk the same dirt path and start drawing the dark outline wrapping the peach body, the leaf, and the stem. A 6 green refill rises into the empty white buffer slot at row 3 col 1 in this beat.
  3. Tap the 35 orange stack in the fourth cell of the top row. Orange ants walk the dirt path and start filling the round peach body so the body cells begin to close at the same time the dark outline is being drawn. A 17 green refill and a 22 red refill rise into the buffer slots in this beat.
  4. Tap the 30 black refill stack in the buffer slot, then the 40 orange stack in row 3 col 2, then the 40 orange stack in row 3 col 3, then the 30 black stack in row 3 col 4. Black ants keep closing the dark outline, orange ants keep filling the body, and a 17 orange and 35 orange refill rise into the buffer. The two empty buffer slots stay open for the next refill wave.
  5. Tap the 5 green stack in row 2 col 4, then the 7 green stack in row 4 col 3, then the 14 yellow refill that lands in the buffer. Green ants walk the dirt path and close the small leaf and the short stem at the top of the peach, and yellow ants close the small yellow highlight on the upper-left of the body. Hold the 41 yellow stack in row 2 col 3 for the late yellow beat.
  6. Tap the 38 cyan stack in row 2 col 1, then the 40 cyan stack in row 2 col 2, then the 40 cyan stack in row 4 col 1, then the 34 cyan stack in row 4 col 2, then the 38 cyan stack in row 4 col 4. Cyan ants walk the dirt path and start filling the wide cyan canvas around the peach. The orange and black refill waves keep arriving in the buffer in this beat.
  7. Tap the rising 17 orange, 35 orange, 30 orange, 40 orange, 40 orange refill waves that land in the buffer slots, letting each orange wave clear the path before the next. The peach body continues to close progressively, and the cyan canvas keeps filling between orange waves. The 25 red refill, the 38 cyan refill, the 5 cyan refill, the 8 cyan refill, the 12 cyan refill, the 34 cyan refill, and the 40 cyan refill keep cycling through the buffer in this beat.
  8. Finish by tapping the 41 yellow stack in row 2 col 3, the 40 yellow refill, the 30 black refill, the 25 red refill, the 1 red refill, the 13 black refill, the 40 white refill, and any late canvas or leaf cubes. Yellow ants close the last highlight cell, black ants close the last outline cells, red ants close the last blush cells, and cyan ants close the last canvas cells. The peach silhouette is fully colored once the last cube is delivered and the level banner appears.

Colors in this level:

Black, Red, Orange, Cyan, Green, Yellow, White

Common Mistakes to Avoid

  • Tapping the 41 yellow stack in row 2 col 3 before the dark outline of the peach is at least half-closed, which sends yellow ants onto still-empty body cells that the 35 orange has not yet opened and strands the small 5 green and 7 green leaf stacks waiting behind them.
  • Tapping the 30 black stack in row 3 col 4 before the 18 black is fully drained, which sends two waves of black ants onto the same dirt path in a row and stalls the late 5 cyan / 8 cyan / 12 cyan canvas refills behind them.
  • Parking a 35 orange or 17 orange refill in either empty white buffer slot while a 30 black, 14 yellow, or 5 green refill is mid-routing, which strands the next refill wave (8 black, 6 green, 17 green, 22 red, 17 orange, 30 red, 35 orange, 30 orange, 14 yellow, 40 orange, 40 orange, 40 yellow, 40 cyan, 30 black, 40 cyan, 34 cyan, 25 red, 38 cyan, 5 cyan, 7 green, 8 cyan, 12 cyan, 34 cyan, 40 cyan, 1 red, 13 black, 40 white) before it can rise into the active row.

Frequently Asked Questions

  • Which opening tap keeps Colony Flow Level 24 clean?

    Start with the 9 red stack in the third cell of the top row first. Red 9 is the smallest numbered stack on the board and the red blush is the smallest peach feature, so opening with the 9 red clears the blush in a single wave and frees the top-row slot for the first refill wave. Tap the 18 black stack in the second cell of the top row second to start drawing the dark outline of the peach, and tap the 35 orange stack in the fourth cell of the top row third to start filling the round peach body.

  • What goes wrong if I send the 41 yellow stack too soon in Colony Flow Level 24?

    The 41 yellow stack fills the small yellow highlight on the upper-left of the peach body, and the highlight sits on body cells that the 35 orange, 40 orange, and 40 orange stacks still have to fill. If yellow ants are sent before the dark outline and the orange body are at least half-closed, the yellow ants stall on the still-empty body cells, the small 5 green and 7 green leaf and stem stacks can no longer reach their cells, and the late 25 red, 38 cyan, 5 cyan, 8 cyan, 12 cyan, 34 cyan, 40 cyan, 1 red, 13 black, and 40 white refill waves cannot find a clean staging space in the two empty white buffer slots.

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