Colony Flow! level guide

Colony Flow! Level 411 Walkthrough

hard 8 colors

Drain the 230-count gate through the purple cat-like character by pacing red, white and blue-purple stacks before clearing its separated lower fragments.

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How to Solve Colony Flow! Level 411 — Full Solution

  1. Launch red 41, wait for the first return, then send white 20 into its matching hole.
  2. Start blue-purple 50 and red 45 only as the red stream clears; do not occupy every white hole with long cards.
  3. Follow with red 20 and the newly exposed red 40/37/30 groups while the counter drops from 230 toward 220.
  4. At the 220 hold, use blue-purple 47/42/34 and the short red 10/1 cards before opening another long reserve stack.
  5. Route the visible blue 23 and white 20 pieces as the face opens; wait until the ants leave the central gate before adding the next purple group.
  6. Through the 155-to-110 phase, alternate purple, white and red cards so the white muzzle and yellow-brown center open without filling the top row.
  7. Near 100, send orange 36, white 10, purple 45 and red 17, keeping one hole open for the next short card.
  8. As the counter falls through 81 and 61, clear purple 12/46, white 7/4 and orange 27/32, waiting between perimeter runs.
  9. At 46, 26 and 5, use the short purple 26/6, orange 16/15 and white 35/31/29 groups before touching a remaining long red stack.
  10. After the counter opens, remove the red cap strip and the lower pink, red and blue fragments, then wait for the empty-board clear.

Colors in this level:

Red, White, Purple, Blue, Pink, Orange, Brown, Dark purple

Common Mistakes to Avoid

  • Opening both blue-purple 50 stacks while red and white ants still cross the gate fills the five holes and stalls the 230-to-220 phase.
  • Treating the counter at 5 as the finish leaves the separated lower red, pink and blue fragments uncleared.
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Quick Tips for Colony Flow! Level 411 (spoiler-free)

  • Use red 41 before the long blue-purple stacks.
  • Keep one white hole open at the 220 checkpoint.
  • At 5, clear the short purple, orange and white tail cards before another long reserve card.
Board notes 5 details
Layout
A purple cat-like character under a red cap has a white muzzle and yellow-brown center on a brown pixel backdrop. The gate starts at 230 with a lower board counter near 500. Visible stacks include red 41, white 20, blue-purple 50, red 45, red 20, pink 25 and another blue-purple 50, with five white holes.
Goal
Route the opening red, white and blue-purple groups through the gate, then clear the red cap, purple face, white muzzle, yellow-brown center and the detached red, pink and blue lower fragments until the board is empty.
Opening
Start red 41, wait for its ants to return, then use white 20. Open the first blue-purple 50 and red 45 only after the red stream is moving so one white hole stays available.
Danger Zone
The counter pauses around 230 and 220 while long purple and white cards are queued. Opening both 50-count purple stacks together fills the five holes and blocks the short red and white groups needed to resume the gate.
Mechanics
A staged-gate, perimeter-traffic board with counter checkpoints near 230, 220, 155, 110, 100, 81, 61, 46, 26 and 5, followed by a separated lower-character clear.

Frequently Asked Questions

  • Why does the counter hold near 220?

    The short red, white and purple groups already exposed must return through the perimeter before another long stack can advance the gate.

  • What remains after the gate reaches zero?

    The red cap strip and a detached lower cluster of pink, red and blue pixels still need to route out before the clear cue.

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